|  Rémi Verschelde | a7f49ac9a1
							
							Update copyright statements to 2020 | 5 years ago | 
				
					
						|  Michael Alexsander Silva Dias | 5ca7460421
							
							Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "main" and "servers" directories | 6 years ago | 
				
					
						|  Aaron Franke | 702b539405
							
							Change "ID" to lowercase "id" | 6 years ago | 
				
					
						|  ShyRed | a9d4cde0f5
							
							Allow adding disabled shapes | 6 years ago | 
				
					
						|  Juan Linietsky | b84b015225
							
							Make query checks less agressive, fixes #24694 | 6 years ago | 
				
					
						|  Rémi Verschelde | b16c309f82
							
							Update copyright statements to 2019 | 6 years ago | 
				
					
						|  Juan Linietsky | 0b1e93ccd4
							
							-Make sure monitorable cant be flipped while flushing queries, fixes #17330 | 7 years ago | 
				
					
						|  Rémi Verschelde | 277b24dfb7
							
							Make core/ includes absolute, remove subfolders from include path | 7 years ago | 
				
					
						|  Rémi Verschelde | 912131fe03
							
							Merge pull request #20101 from panzergame/shape_margin | 7 years ago | 
				
					
						|  Juan Linietsky | d88d0d457d
							
							Fixes to move and slide and ray separation, implement separation in Godot physics | 7 years ago | 
				
					
						|  Tristan Porteries | e5bfa98d0f
							
							Expose bullet shape margin to UI. | 7 years ago | 
				
					
						|  Juan Linietsky | 14fd797c53
							
							Merge pull request #20381 from AndreaCatania/phymat_2 | 7 years ago | 
				
					
						|  Andrea Catania | 5e65e28eed
							
							Removed physics material combination mode. Added rough and absorbent parameter to material. Fixed 'change' signal connection | 7 years ago | 
				
					
						|  Tiger Caldwell | 40c7716586
							
							Modified RigidBody, PhysicsDirectBodyState, PhysicsServer, and their respective 2D counterparts to be more consistent and to include more useful methods. | 7 years ago | 
				
					
						|  Juan Linietsky | 1ad20dc2f1
							
							Merge pull request #12403 from AndreaCatania/phymat | 7 years ago | 
				
					
						|  Juan Linietsky | 2b9902db06
							
							-Fix disable_3d flag | 7 years ago | 
				
					
						|  muiroc | 0a36e974da
							
							added cylinder shape support | 7 years ago | 
				
					
						|  AndreaCatania | 5f66734d2d
							
							Implemented physics material | 8 years ago | 
				
					
						|  Andrea Catania | 6ed392f47a
							
							Improved kinematic body 2D and 3D, Now can move rigid body | 7 years ago | 
				
					
						|  Andrea Catania | a42765dada
							
							Added physics API in order to enable/disable collisions between rigidbody attached to a joint with bullet physics bullet | 7 years ago | 
				
					
						|  Paolo Perkovic | 08d4bfacaf
							
							Fix inconsistencies and typos in argument names | 7 years ago | 
				
					
						|  Rémi Verschelde | e4213e66b2
							
							Add missing copyright headers and fix formatting | 7 years ago | 
				
					
						|  Rémi Verschelde | b50a9114b1
							
							Update copyright statements to 2018 | 7 years ago | 
				
					
						|  AndreaCatania | 5dee44bbc1
							
							Implemented physics linear and angular lock | 7 years ago | 
				
					
						|  Eric Rybicki | bd5df84199
							
							Allow double-axis lock in RigidBody and KinematicBody | 8 years ago | 
				
					
						|  AndreaCatania | 10f879bf88
							
							Rewritten kinematic system | 8 years ago | 
				
					
						|  Rémi Verschelde | 24b3733f3b
							
							Merge pull request #10770 from RandomShaper/fix-joints | 8 years ago | 
				
					
						|  Rémi Verschelde | 8e9b99fe59
							
							Merge pull request #11702 from AndreaCatania/bodyDS | 8 years ago | 
				
					
						|  AndreaCatania | 4537977d6d
							
							Renamed fixed_process to physics_process | 8 years ago | 
				
					
						|  AndreaCatania | c56c67db39
							
							Added new API to get body direct state | 8 years ago |