Commit History

Author SHA1 Message Date
  SaracenOne 824ece9d89 Free surface vertex_buffers after vertex_arrays due dependencies 3 years ago
  clayjohn 60d8df3fee Optimize and fix backbuffer gaussian blur 3 years ago
  Anilforextra fc27636999 Vectors: Use clear() and has(). 3 years ago
  Rémi Verschelde 8b8e858778 Merge pull request #54489 from briansemrau/texture-delete-update 3 years ago
  Hugo Locurcio 40be15920f Remove support for PVRTC texture encoding and decoding 3 years ago
  luz paz 858bcd5058 Fix various typos 3 years ago
  clayjohn 99064d57db New OpenGL batching canvas renderer 3 years ago
  Anilforextra c9f5d88f3a Use fill() to fill an entire image instead of setting pixels individually. 3 years ago
  SaracenOne cd842b65bf Fix queueing a texture and regular uniform update in RD backend in succession. 3 years ago
  bruvzg 679fe92bb3 Fix incorrect format and buffer used for bone weights. 3 years ago
  Rémi Verschelde 095c72b03e Merge pull request #55790 from Calinou/renderingserver-add-device-type-getter 3 years ago
  Rémi Verschelde 851fb16350 Merge pull request #56305 from Calinou/rename-lod-threshold 3 years ago
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 years ago
  Yuri Roubinsky fd9c92d4ab Add a shader warning when the uniform buffer limit is exceeded 3 years ago
  Rémi Verschelde c6c834e745 Merge pull request #56187 from Chaosus/fix_default_texture 3 years ago
  Yuri Roubinsky ab239e9abb Fix incorrect updating global uniform buffer 3 years ago
  Hugo Locurcio df09bc38cb Rename Lod Threshold to Mesh Lod Threshold 3 years ago
  Yuri Roubinsky 8e5008dfbd Fix default texture of unassigned sampler with hint_normal 3 years ago
  Hugo Locurcio 92e9cca5be Rename `hint_aniso` to `hint_anisotropy` in the shader language 3 years ago
  Hugo Locurcio b3174e7af9 Add `RenderingServer.get_video_adapter_type()` method 3 years ago
  Nathan Franke 49403cbfa0 Replace String comparisons with "", String() to is_empty() 3 years ago
  Rémi Verschelde 46d384060e Merge pull request #35901 from nathanfranke/pool-byte-array-subarray-exclusive 3 years ago
  Hugo Locurcio 89ec3d3bc7 Remove or make verbose some debugging prints 3 years ago
  Nathan Franke dd30253cdc PackedByteArray, Array slice end exclusive, rename subarray to slice 3 years ago
  Yuri Roubinsky 0f1f002e74 Fix `TIME` using in custom functions of particle shader 3 years ago
  Yuri Roubinsky 43d999e346 Fix uniform array alignment to fix a bug 3 years ago
  Je06jm 20deb0917d Implemented AMD's FSR as a computer shader for upscaling 3D scenes 3 years ago
  Rémi Verschelde c30aa372ca Merge pull request #55029 from clayjohn/VULKAN-SRGB 3 years ago
  clayjohn 358820c4b7 Fix SRGB conversions in Vulkan Renderer 3 years ago
  Yuri Roubinsky 826e781bfa Fix default_texture_param in shader pipeline to support uniform arrays 3 years ago