Commit History

Author SHA1 Message Date
  Marcel Admiraal 8509c8c8fc Rename AcceptDialog get_ok() to get_ok_button() 4 years ago
  Thakee Nathees 42bfa16996 Refactor DocData into core and editor (DocTools) parts 4 years ago
  reduz 221a2a1742 Refactored variant constructor logic 4 years ago
  Rémi Verschelde a16031beb6 Use translated docs in PropertySelector 5 years ago
  Rémi Verschelde 0ee0fa42e6 Style: Enforce braces around if blocks and loops 5 years ago
  Rémi Verschelde 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 5 years ago
  Rémi Verschelde dcd1151d77 Enforce use of bool literals instead of integers 5 years ago
  lupoDharkael 95a1400a2a Replace NULL with nullptr 5 years ago
  Juan Linietsky 441f1a5fe9 Popups are now windows also (broken!) 5 years ago
  Juan Linietsky 4758057f20 Working multiple window support, including editor 5 years ago
  Juan Linietsky 9e08742de8 Added a Window node, and made it the scene root. 5 years ago
  Rémi Verschelde e2b66cacf7 Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes 5 years ago
  Rémi Verschelde 09a6a2d8f8 Signals: Port more uses of connect_compat 5 years ago
  Rémi Verschelde 01afc442c7 Signals: Port connect calls to use callable_mp 5 years ago
  Juan Linietsky 33b5c57199 Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 5 years ago
  bruvzg 1af06d3d46 Rename `scancode` to `keycode`. 7 years ago
  Rafał Mikrut d0621b954b Fix suspicious | and + operators 5 years ago
  Juan Linietsky 69c95f4b4c Reworked signal connection system, added support for Callable and Signal objects and made them default. 5 years ago
  Juan Linietsky 3205a92ad8 PoolVector is gone, replaced by Vector 5 years ago
  Juan Linietsky cf8c679a23 ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 5 years ago
  Juan Linietsky 3f335ce3d4 Texture refactor 6 years ago
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 5 years ago
  Marcel Admiraal a8836ba28d Remove dependency on the editor directory being in the build's include path. 5 years ago
  Swarnim Arun cf4d476d6e Deconstruct node for Visualscript 5 years ago
  Swarnim Arun 59738e3fa3 Visualscript editor graph unification & refactoring 5 years ago
  qarmin e0b5b21863 Add some code changes/fixes proposed by Coverity and Clang Tidy 6 years ago
  qarmin 6cbaf7662f Changed some code showed in LGTM and Coverage 6 years ago
  qarmin 072e40368e Fix always true/false values 6 years ago
  K. S. Ernest (iFire) Lee 4e6420b5a8 VS: Better ux 6 years ago
  K. S. Ernest (iFire) Lee a9c6c98a67 Change order of Visual Script Search. 6 years ago