Rémi Verschelde
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851fb16350
Merge pull request #56305 from Calinou/rename-lod-threshold
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3 years ago |
Rémi Verschelde
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7f66c16c03
Merge pull request #51206 from clayjohn/Vulkan-ASSGI
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3 years ago |
Rémi Verschelde
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fe52458154
Update copyright statements to 2022
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3 years ago |
Hugo Locurcio
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df09bc38cb
Rename Lod Threshold to Mesh Lod Threshold
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3 years ago |
Rémi Verschelde
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bdf8340e59
Merge pull request #43181 from nathanfranke/string-empty
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3 years ago |
Nathan Franke
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49403cbfa0
Replace String comparisons with "", String() to is_empty()
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3 years ago |
Hendrik Brucker
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1da732af35
Fix volumetric fog in combination with spotlights
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3 years ago |
Rémi Verschelde
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547c270777
Merge pull request #51679 from Je06jm/fsr
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3 years ago |
bruvzg
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5e0a034524
[macOS / iOS] Use storage buffers instead of unsupported images for the volumetric fog on MoltenVK.
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3 years ago |
Je06jm
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20deb0917d
Implemented AMD's FSR as a computer shader for upscaling 3D scenes
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3 years ago |
Yuri Roubinsky
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826e781bfa
Fix default_texture_param in shader pipeline to support uniform arrays
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3 years ago |
Dominic-ATOR
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d7a4187b05
Implement CameraEffects override_exposure
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3 years ago |
clayjohn
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0eff109a21
Added SSIL post processing effect
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4 years ago |
Rémi Verschelde
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d6f972fad4
Merge pull request #54403 from briansemrau/fix-small-fogvolume
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3 years ago |
Brian Semrau
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346e497959
Disallow compute dispatch with zero dimensions.
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3 years ago |
Yuri Roubinsky
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4da0de0085
Fix error spammed to output if `FogVolume` is setted to scene
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3 years ago |
Yuri Roubinsky
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a6ddfecc9f
Fix crash when opening a converted `FogMaterial`
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3 years ago |
clayjohn
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1b2cd9f251
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
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3 years ago |
Hugo Locurcio
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e87ec8ec17
Add Soft Very Low shadow quality mode for 3D
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3 years ago |
Rémi Verschelde
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85a8939fa2
Merge pull request #53790 from briansemrau/remove-distant-shadowy-void
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3 years ago |
mennomax
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b4eeeb315a
Swap args of Plane(point, normal) constructor
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4 years ago |
Brian Semrau
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4fefd7cddd
Fix several issues with directional shadows
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3 years ago |
Hugo Locurcio
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265bae824f
Remove unimplemented `Environment.ambient_light_occlusion_color` property
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3 years ago |
Lightning_A
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c63b18507d
Use range iterators for `Map`
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4 years ago |
Hugo Locurcio
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ba65730cbf
Rename RID's `getornull()` to `get_or_null()`
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3 years ago |
Bastiaan Olij
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cbdde9dff9
Fix access to render target texture for XR interfaces
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3 years ago |
Anilforextra
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cdd912c48e
Construct values only when necessary.
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3 years ago |
Anilforextra
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cc51b045da
Construct values only when necessary.
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3 years ago |
Bastiaan Olij
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64626cc435
Optionally scale 3D render content
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4 years ago |
Bastiaan Olij
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d22163c657
Scale color output in the mobile renderer to provide HDR support
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4 years ago |