Commit History

Author SHA1 Message Date
  Juan Linietsky 9e745b920f Ability to reload scripts on running game 9 years ago
  Hubert Jarosz 4a4f247914 remove trailing whitespace 9 years ago
  Juan Linietsky a74138a0dc -Some changes to how scenes and scripts are overriden in scene instance and inheritance 10 years ago
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 10 years ago
  Juan Linietsky 200b7bb87c -Display on animation editor which keys are invalid and which tracks are unresolved 10 years ago
  Juan Linietsky a67486a39e improved get_node(), connect(), etc code completion. 10 years ago
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 years ago
  Juan Linietsky abbea4d945 UDP Fixes 11 years ago
  Juan Linietsky 048fdc8aea -variables with export in script are now IMMEDIATELY AND ALWAYS visible in properties (#718) 11 years ago
  Juan Linietsky 9b8696d3dd Light Baker! 11 years ago
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 12 years ago