Commit History

Author SHA1 Message Date
  reduz 8b19ffd810 Make Servers truly Thread Safe 4 years ago
  Aaron Franke cb9fc117d1 Use real_t in physics code 4 years ago
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 4 years ago
  Marcel Admiraal 9bc62bf449 Remove Generic6DOFJoint precision property 4 years ago
  Rémi Verschelde d7176e9040 Merge pull request #42167 from madmiraal/fix-42108 4 years ago
  reduz 127458ed17 Reorganized core/ directory, it was too fatty already 4 years ago
  Andrea Catania 8827e315d4 Revert "- Enhanced the flush mechanism by flushing only needed thing." 4 years ago
  Marcel Admiraal 41209efa7f Remove the unnecessary sync() and the restrictions it imposes on 3D Physics. 5 years ago
  Andrea Catania 8d0d6d6921 - Enhanced the flush mechanism by flushing only needed thing. 5 years ago
  Marcel Admiraal 26fcf2b04c Add override keywords. 5 years ago
  Rémi Verschelde 480cb25961 Merge pull request #39735 from AndreaCatania/bullet_phy_add_api 5 years ago
  Andrea Catania a2b5e7971a Added BulletPhysics APIs to return internal objects and fixed a typo. 5 years ago
  Aaron Franke ba27deef06 Refactor physics force and impulse code 5 years ago
  Rémi Verschelde 1f6f364a56 Port member initialization from constructor to declaration (C++11) 5 years ago
  lupoDharkael 95a1400a2a Replace NULL with nullptr 5 years ago
  Juan Linietsky a6f3bc7c69 Renaming of servers for coherency. 5 years ago
  Juan Linietsky cf8c679a23 ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 5 years ago
  Juan Linietsky 4f163972bb Refactored RID/RID_Owner to always use O(1) allocation. 6 years ago
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 5 years ago
  JohnJLight 38d3bfe971 Made use of semicolons more consitent, fixed formatting 6 years ago
  Aaron Franke 702b539405 Change "ID" to lowercase "id" 6 years ago
  ShyRed a9d4cde0f5 Allow adding disabled shapes 6 years ago
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 years ago
  Andrea Catania a395d809a5 Added function to control 6DOF precision 6 years ago
  Juan Linietsky 0b1e93ccd4 -Make sure monitorable cant be flipped while flushing queries, fixes #17330 6 years ago
  Andrea Catania 7d681274f8 Improved code that handles collision shapes, fixes #21945 6 years ago
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path 7 years ago
  Andrea Catania b252e66414 Fiex bullet crash 7 years ago
  Rémi Verschelde 912131fe03 Merge pull request #20101 from panzergame/shape_margin 7 years ago
  Juan Linietsky d88d0d457d Fixes to move and slide and ray separation, implement separation in Godot physics 7 years ago