Commit History

Author SHA1 Message Date
  Rafał Mikrut f7209b459b Initialize class/struct variables with default values in modules/ 4 years ago
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 4 years ago
  reduz 127458ed17 Reorganized core/ directory, it was too fatty already 4 years ago
  reduz ee06a70ea6 Refactor MethodBind to use variadic templates 4 years ago
  Andrea Catania 1829c67762 Revert "Optimized physics object spawn time and optimized shape usage when the shape is not scaled" 4 years ago
  Andrea Catania 8827e315d4 Revert "- Enhanced the flush mechanism by flushing only needed thing." 4 years ago
  Andrea Catania 8d0d6d6921 - Enhanced the flush mechanism by flushing only needed thing. 5 years ago
  Andrea Catania 7709a83493 Optimized physics object spawn time and optimized shape usage when the shape is not scaled 5 years ago
  Rémi Verschelde 1f6f364a56 Port member initialization from constructor to declaration (C++11) 5 years ago
  lupoDharkael 95a1400a2a Replace NULL with nullptr 5 years ago
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 5 years ago
  PouleyKetchoupp 655694b394 Fixed RigidBody stuttering when changing collision layer/mask 5 years ago
  Bastiaan Olij e4dea0595a Add transform support to deal with Bullets centering of shapes 6 years ago
  ShyRed a9d4cde0f5 Allow adding disabled shapes 6 years ago
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 years ago
  Andrea Catania 15305ec91f Optimitzed area overlap checks 6 years ago
  Andrea Catania 7d681274f8 Improved code that handles collision shapes, fixes #21945 6 years ago
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path 7 years ago
  Andrea Catania 9b446f1cc3 Optimized in case is used just 1 shape with no transform 7 years ago
  AndreaCatania 50c99370d2 Fixed Bullet collision shapes scale 7 years ago
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 years ago
  Rémi Verschelde f8b58784bc Merge pull request #13257 from AndreaCatania/master 7 years ago
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 years ago
  AndreaCatania f4b96cc0a9 Fixed kinematic movement stuck, Changed how shape scale works, Optimized 7 years ago
  AndreaCatania 5cfc98cace Fixed bullet get_transform scale 7 years ago
  Rémi Verschelde 13c2ff9320 Style: Apply new clang-format 5.0 style to all files 7 years ago
  AndreaCatania fb4871c919 Bullet physics engine implementation 7 years ago