Aaron Franke
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cb9fc117d1
Use real_t in physics code
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4 years ago |
Marcel Admiraal
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797a7fc6cc
Only remove Bullet's body constraints when removing body from space
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4 years ago |
Rémi Verschelde
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b5334d14f7
Update copyright statements to 2021
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4 years ago |
Rémi Verschelde
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33ad8c5048
Merge pull request #43898 from madmiraal/fix-43852
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4 years ago |
Marcel Admiraal
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6fe2206ec6
Remove any constraints connected to a Bullet body when removing it
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4 years ago |
PouleyKetchoupp
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faca8b77aa
Fixed ccd enabled by default on Bullet bodies
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4 years ago |
Rémi Verschelde
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4efcb4c442
Merge pull request #42592 from madmiraal/fix-42567
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4 years ago |
Andrea Catania
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1829c67762
Revert "Optimized physics object spawn time and optimized shape usage when the shape is not scaled"
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4 years ago |
Andrea Catania
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8827e315d4
Revert "- Enhanced the flush mechanism by flushing only needed thing."
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4 years ago |
Marcel Admiraal
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47431dbb8e
Initialise Bullet RigidBody friction to the expected value of 1.0
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4 years ago |
Marcel Admiraal
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7e73dd0b2e
Fix RigidBodyBullet areasWhereIam element shift.
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5 years ago |
Marcel Admiraal
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3a05ca9c2b
Reload Bullet space override modifier even when RigidBody is inactive.
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5 years ago |
Andrea Catania
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8d0d6d6921
- Enhanced the flush mechanism by flushing only needed thing.
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5 years ago |
Marcel Admiraal
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2ea644fda4
Set isScratchedSpaceOverrideModificator to false when removing a
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5 years ago |
Rémi Verschelde
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bd3a468fc2
Merge pull request #39726 from AndreaCatania/add_body_impr_physics
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5 years ago |
Andrea Catania
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7709a83493
Optimized physics object spawn time and optimized shape usage when the shape is not scaled
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5 years ago |
Aaron Franke
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ba27deef06
Refactor physics force and impulse code
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5 years ago |
Rémi Verschelde
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ca3192d18a
Style: Fix unnecessary semicolons that confused clang-format
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5 years ago |
Rémi Verschelde
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0ee0fa42e6
Style: Enforce braces around if blocks and loops
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5 years ago |
Rémi Verschelde
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07bc4e2f96
Style: Enforce separation line between function definitions
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5 years ago |
Rémi Verschelde
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0be6d925dc
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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5 years ago |
Rémi Verschelde
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1f6f364a56
Port member initialization from constructor to declaration (C++11)
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5 years ago |
PouleyKetchoupp
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9353a2bbd1
Better damping implementation for Bullet rigid bodies
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5 years ago |
PouleyKetchoupp
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30b184cb06
Fix set_sleep_state in Bullet body direct state
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5 years ago |
lupoDharkael
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95a1400a2a
Replace NULL with nullptr
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5 years ago |
Rémi Verschelde
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eaaee63b62
doc: Update classref with node renames
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5 years ago |
Juan Linietsky
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a6f3bc7c69
Renaming of servers for coherency.
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5 years ago |
Pierre Caye
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f30f3f3deb
change an exclamation mark to a dot
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5 years ago |
Juan Linietsky
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69c95f4b4c
Reworked signal connection system, added support for Callable and Signal objects and made them default.
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5 years ago |
Juan Linietsky
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cf8c679a23
ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
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5 years ago |