Commit History

Author SHA1 Message Date
  Rafał Mikrut f7209b459b Initialize class/struct variables with default values in modules/ 4 years ago
  Aaron Franke cb9fc117d1 Use real_t in physics code 4 years ago
  Marcel Admiraal 797a7fc6cc Only remove Bullet's body constraints when removing body from space 4 years ago
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 4 years ago
  Marcel Admiraal 5b937d493f Rename empty() to is_empty() 4 years ago
  reduz 127458ed17 Reorganized core/ directory, it was too fatty already 4 years ago
  Andrea Catania 1829c67762 Revert "Optimized physics object spawn time and optimized shape usage when the shape is not scaled" 4 years ago
  Andrea Catania 8827e315d4 Revert "- Enhanced the flush mechanism by flushing only needed thing." 4 years ago
  Andrea Catania 8d0d6d6921 - Enhanced the flush mechanism by flushing only needed thing. 5 years ago
  Marcel Admiraal 26fcf2b04c Add override keywords. 5 years ago
  Rémi Verschelde bd3a468fc2 Merge pull request #39726 from AndreaCatania/add_body_impr_physics 5 years ago
  Andrea Catania a2b5e7971a Added BulletPhysics APIs to return internal objects and fixed a typo. 5 years ago
  Andrea Catania 7709a83493 Optimized physics object spawn time and optimized shape usage when the shape is not scaled 5 years ago
  Rémi Verschelde 0ee0fa42e6 Style: Enforce braces around if blocks and loops 5 years ago
  Rémi Verschelde 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 5 years ago
  Rémi Verschelde 1f6f364a56 Port member initialization from constructor to declaration (C++11) 5 years ago
  Rémi Verschelde e956e80c1f Style: clang-format: Disable AllowShortIfStatementsOnASingleLine 5 years ago
  PouleyKetchoupp 9353a2bbd1 Better damping implementation for Bullet rigid bodies 5 years ago
  lupoDharkael 95a1400a2a Replace NULL with nullptr 5 years ago
  Juan Linietsky a6f3bc7c69 Renaming of servers for coherency. 5 years ago
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 5 years ago
  PouleyKetchoupp 189e4e59ad Fixed KinematicCollision.get_local_shape() - the local shape id was never set during move_and_collide() 6 years ago
  JohnJLight 38d3bfe971 Made use of semicolons more consitent, fixed formatting 6 years ago
  Daniel Rakos 6dd65c0d67 KinematicBody performance and quality improvements 6 years ago
  Daniel Rakos f7511511b1 Fix RayShape collision when used with a KinematicBody (Bullet Physics) 6 years ago
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 years ago
  Rémi Verschelde 686f6ff279 Fix mismatched class/struct definition warnings [-Wmismatched-tags] 7 years ago
  Rémi Verschelde 2091f20443 Fix warnings about wrong member initialization order [-Wreorder] 7 years ago
  Andrea Catania d226ba7c2b Corrected cast_motion query behaviour 7 years ago
  Andrea Catania 88967e4001 Fixing trimesh precision 7 years ago