reduz
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8b19ffd810
Make Servers truly Thread Safe
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4 years ago |
reduz
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f20999f6fe
Rewrote how barriers work for faster rendering
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4 years ago |
reduz
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51d8e32c93
Implement shadow meshes
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4 years ago |
reduz
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099dee35f4
Added GPU based cluster builder
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4 years ago |
reduz
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cdb216f4e4
Added ability to visualize native shaders
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4 years ago |
reduz
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5d2a1d7892
Rewrite render code to be more cache and thread friendly.
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4 years ago |
reduz
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9a2f18f8e7
Reorganize renderer code.
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4 years ago |
Rémi Verschelde
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b5334d14f7
Update copyright statements to 2021
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4 years ago |
Marcel Admiraal
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b4a190e0bc
Consistently use normal_map
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4 years ago |
Marcel Admiraal
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5b937d493f
Rename empty() to is_empty()
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4 years ago |
reduz
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d2302f53d6
Implement automatic LOD (Level of Detail)
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4 years ago |
reduz
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bf77016c8a
Reimplement skeletons and blend shapes
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4 years ago |
Aaron Franke
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19bdd01438
Rename RD uniform "type" to "uniform_type"
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4 years ago |
reduz
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2787ad65be
RenderingServer reorganization
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4 years ago |