reduz
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8b19ffd810
Make Servers truly Thread Safe
|
4 years ago |
reduz
|
3e2281a347
Improve SDFGI indirect light feedback loop
|
4 years ago |
reduz
|
8faf23b52b
Simplify Volumetric Fog
|
4 years ago |
reduz
|
7997544af5
Added temporal reprojection to Volumetric Fog
|
4 years ago |
reduz
|
a9beb7aa8c
Shadow map rendering optimization
|
4 years ago |
reduz
|
6fe342478b
Several GI related optimizations and fixes
|
4 years ago |
Rémi Verschelde
|
b5334d14f7
Update copyright statements to 2021
|
4 years ago |
clayjohn
|
44f8922305
Port ASSAO to Godot to replace SAO
|
4 years ago |
reduz
|
d2302f53d6
Implement automatic LOD (Level of Detail)
|
4 years ago |
reduz
|
2787ad65be
RenderingServer reorganization
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4 years ago |