Commit History

Author SHA1 Message Date
  reduz 64140eaf42 Reorganize Project Settings 4 years ago
  reduz 8b19ffd810 Make Servers truly Thread Safe 4 years ago
  reduz f20999f6fe Rewrote how barriers work for faster rendering 4 years ago
  Gordon MacPherson 86c7faa169 Fix zero scaling and material mappings being mapped to wrong fields 4 years ago
  reduz 099dee35f4 Added GPU based cluster builder 4 years ago
  reduz 77bc3e9ac3 Threaded optimizations to cull and render 4 years ago
  reduz 5d2a1d7892 Rewrite render code to be more cache and thread friendly. 4 years ago
  reduz 9a2f18f8e7 Reorganize renderer code. 4 years ago
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 4 years ago
  Marcel Admiraal b743a2ef3c Rename Math::stepify to snapped 4 years ago
  Marcel Admiraal 5b937d493f Rename empty() to is_empty() 4 years ago
  reduz 548524152e Rewrite culling to be more cache/thread friendly. 4 years ago
  reduz 1bebb2ba05 Cull fixes and optimizations 4 years ago
  lawnjelly 6d687de9b8 Fix BVH to world_aabb, and call update 4 years ago
  reduz 83058597cf Replace Octree by DynamicBVH in cull code 4 years ago
  reduz d2302f53d6 Implement automatic LOD (Level of Detail) 4 years ago
  reduz bf77016c8a Reimplement skeletons and blend shapes 4 years ago
  reduz 2787ad65be RenderingServer reorganization 4 years ago