Pedro J. Estébanez
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8e128726f0
Modernize atomics
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4 years ago |
reduz
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8b19ffd810
Make Servers truly Thread Safe
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4 years ago |
reduz
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3e2281a347
Improve SDFGI indirect light feedback loop
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4 years ago |
reduz
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8faf23b52b
Simplify Volumetric Fog
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4 years ago |
reduz
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7997544af5
Added temporal reprojection to Volumetric Fog
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4 years ago |
reduz
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51d8e32c93
Implement shadow meshes
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4 years ago |
reduz
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a9beb7aa8c
Shadow map rendering optimization
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4 years ago |
reduz
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6fe342478b
Several GI related optimizations and fixes
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4 years ago |
reduz
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cdb216f4e4
Added ability to visualize native shaders
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4 years ago |
Rémi Verschelde
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b5334d14f7
Update copyright statements to 2021
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4 years ago |
reduz
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7219f37cb5
Add API to get frame setup time on CPU
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4 years ago |
clayjohn
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44f8922305
Port ASSAO to Godot to replace SAO
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4 years ago |
reduz
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d2302f53d6
Implement automatic LOD (Level of Detail)
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4 years ago |
reduz
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bf77016c8a
Reimplement skeletons and blend shapes
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4 years ago |
reduz
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2787ad65be
RenderingServer reorganization
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4 years ago |
reduz
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e93b2242c2
Reorganize rendering server.
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4 years ago |