Yuri Roubinsky
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ef941a6500
Renamed `emit_particle` to `emit_subparticle` shader function
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4 years ago |
Rémi Verschelde
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b5334d14f7
Update copyright statements to 2021
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4 years ago |
Marcel Admiraal
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b4a190e0bc
Consistently use normal_map
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4 years ago |
reduz
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70f5972905
Refactored Mesh internals and formats.
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4 years ago |
reduz
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1bcf3c305b
Implement signed distance fields for 2D shaders
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4 years ago |
Marios Staikopoulos
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e5d7c7d5fc
Alpha Hash and Alpha2Coverage Implementation
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5 years ago |
Juan Linietsky
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6e5f137c01
Merge pull request #41415 from clayjohn/VULKAN-shader-overrides
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4 years ago |
clayjohn
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f46932feab
Add FOG, RADIANCE, and IRRADIANCE shader overrides
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5 years ago |
reduz
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26f5bd245c
Implement GPU Particle Collisions
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4 years ago |
Pablo Escobar
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1300fc7307
Add METALLIC to light() built-ins
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4 years ago |
Lyuma
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2f888d2987
Fix ATTENUATION and implement SHADOW_ATTENUATION.
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5 years ago |
reduz
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d0bddf53c5
Implement manual particle emission and particle sub emitters.
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5 years ago |
Juan Linietsky
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f5f27bacdb
Re-Implement GPU particles on master.
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5 years ago |
clayjohn
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9d341acf2d
Add fog to sky shaders
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5 years ago |
Juan Linietsky
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201d606b3d
Addition of SDFGI for open world global illumination
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5 years ago |
Rémi Verschelde
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0be6d925dc
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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5 years ago |
clayjohn
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7cd2ff309c
Add light size to Sky Shaders
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5 years ago |
Juan Linietsky
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4ffc0d6b3f
Refactored shadowmapping.
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5 years ago |
Juan Linietsky
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c54f80d35c
Re-implement subsurface scattering.
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5 years ago |
lupoDharkael
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95a1400a2a
Replace NULL with nullptr
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5 years ago |
Juan Linietsky
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a6f3bc7c69
Renaming of servers for coherency.
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5 years ago |