reduz
|
84d734da0e
Refactored 2D shader and lighting system
|
4 年之前 |
clayjohn
|
6299575250
Add sky_only setting to DirectionalLight3Ds
|
4 年之前 |
Juan Linietsky
|
85ebf40b6c
Merge pull request #38097 from Calinou/add-viewport-debanding
|
4 年之前 |
Juan Linietsky
|
53d5a252bb
Revert "Replace SAO implementation with MSSAO"
|
4 年之前 |
Juan Linietsky
|
d98261ab8f
Merge pull request #42077 from clayjohn/MSSAO
|
4 年之前 |
Juan Linietsky
|
e799a2ba45
Merge pull request #42201 from clayjohn/Vulkan-new-glow
|
4 年之前 |
clayjohn
|
366ee46774
Replace SAO implementation with MSSAO
|
5 年之前 |
clayjohn
|
63a34b93aa
Optimize Glow with local memory
|
5 年之前 |
Rémi Verschelde
|
d9e5c355e5
Merge pull request #41418 from clayjohn/Vulkan-aerial
|
4 年之前 |
reduz
|
ee06a70ea6
Refactor MethodBind to use variadic templates
|
4 年之前 |
clayjohn
|
8c21c26fb5
Add aerial perspective to fixed fog
|
5 年之前 |
reduz
|
26f5bd245c
Implement GPU Particle Collisions
|
4 年之前 |
clayjohn
|
40159244cd
expose local RenderingDevice creation to RenderingServer
|
5 年之前 |
reduz
|
a674da4eec
Implement 3D textures as import and resource format.
|
5 年之前 |
Rémi Verschelde
|
53d83c4575
Merge pull request #41781 from AnilBK/fix-typo
|
5 年之前 |
reduz
|
d0bddf53c5
Implement manual particle emission and particle sub emitters.
|
5 年之前 |
Anilforextra
|
5705e0d309
Fixed Some typos.
|
5 年之前 |
clayjohn
|
8da3c739bf
Add high quality glow mode
|
5 年之前 |
Hugo Locurcio
|
8891579068
Add a debanding property to Viewport
|
5 年之前 |
Juan Linietsky
|
6a5ecfdef1
Restored fog (non volumetric).
|
5 年之前 |
Juan Linietsky
|
079ca220e1
Added volumetric fog effect.
|
5 年之前 |
clayjohn
|
a54f93c169
Add incremental update mode to sky
|
5 年之前 |
Rémi Verschelde
|
372136fe75
Environment: Refactor code for readability + more
|
5 年之前 |
Juan Linietsky
|
201d606b3d
Addition of SDFGI for open world global illumination
|
5 年之前 |
Ev1lbl0w
|
03879a564a
Expose disable_render_loop property to GDScript
|
5 年之前 |
Andrii Doroshenko (Xrayez)
|
69d5de632e
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
|
5 年之前 |
Rémi Verschelde
|
0be6d925dc
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
5 年之前 |
Juan Linietsky
|
1bea8e1eac
New lightmapper
|
5 年之前 |
Rémi Verschelde
|
b7b46093d8
doc: Sync classref with current source
|
5 年之前 |
Juan Linietsky
|
0e1c66d9fc
Implement global and per instance shader uniforms.
|
5 年之前 |