Commit History

Autor SHA1 Mensaxe Data
  Kiro 83d4bde0a2 When calling code has length of string, pass it to parse_utf8 hai 8 meses
  Thaddeus Crews 2584f75537 Merge pull request #96499 from beev1s/shallow-script-cache-error hai 9 meses
  Danil Alexeev 6286f9d21d GDScript: Fix `GDScriptCache::get_full_script()` uses non-remapped path hai 10 meses
  Moritz Burgdorff fd5fc9f3ee Fixed resource loader using not fully loaded scripts hai 11 meses
  Pedro J. Estébanez f4d76853b9 WorkerThreadPool (plus friends): Overhaul unlock allowance zones hai 1 ano
  Hilderin d199f1f0d5 Fix resolve class inheritance after file rename hai 1 ano
  rune-scape e680369d5b GDScript: Fix too many calls to 'remove_parser' hai 1 ano
  rune-scape 86b23d0420 GDScriptCache: Clear abandoned parser refs hai 1 ano
  Rémi Verschelde 1ebd12ac5f Merge pull request #92616 from rune-scape/rune-invalidate-parser-chain hai 1 ano
  Rémi Verschelde 6f8b90e412 Merge pull request #93032 from RandomShaper/wtp_antilock hai 1 ano
  Pedro J. Estébanez d334632908 GDScript: Avoid deadlock possibility in multi-threaded load hai 1 ano
  rune-scape 7f7114c008 GDScript: partially allow some functions on invalid scripts hai 1 ano
  rune-scape ffc0d0981b GDScript: Invalidate cached parser chain when reloading hai 1 ano
  rune-scape 6b88c86cec GDScript: invalidate GDScriptParserRef when reloading hai 1 ano
  Rémi Verschelde ee5ace10b7 Merge pull request #85501 from /remove-packed-scene-cache hai 1 ano
  George Marques b4d0a09f15 GDScript: Reintroduce binary tokenization on export hai 1 ano
  Jordyfel ef5dcccde7 Stop caching packed scenes in GDScript cache hai 1 ano
  Rémi Verschelde a9c864dc35 Merge pull request #83039 from KoBeWi/it's_always_the_cache hai 1 ano
  Matthew Borkowski 2d262c072b Fix `GDScriptCache::get_full_script` eating parsing errors because of early exit hai 1 ano
  kobewi 6849cf48d1 Fix GDScript cache assigning UID as scene path hai 1 ano
  A Thousand Ships 517e9f8aef [Modules] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable hai 1 ano
  ocean (they/them) 955049670f GDScript: Add static analysis error reporting in GDScriptCache::get_full_script() %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde 5f9175f969 Merge pull request #76954 from Rindbee/return-null-on-fail-load-script %!s(int64=2) %!d(string=hai) anos
  Rindbee cbce374f68 Returns null and does not cache when the source code of the script fails to load %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde 25b2f1780a Style: Harmonize header includes in modules %!s(int64=2) %!d(string=hai) anos
  George Marques 0ba6048ad3 Add support for static variables in GDScript %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all %!s(int64=2) %!d(string=hai) anos
  Adam Scott c3f12592da Cache script when reloading even if there's errors. %!s(int64=2) %!d(string=hai) anos
  rune-scape 2dfc6d5b69 GDScript: Allow out of order member resolution %!s(int64=2) %!d(string=hai) anos
  Adam Scott 0139bd04b2 Fix `GDScriptCache::clear()` crash when clearing packed scenes %!s(int64=2) %!d(string=hai) anos