Aaron Record
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900c676b02
Use range iterators for RBSet in most cases
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3 years ago |
reduz
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746dddc067
Replace most uses of Map by HashMap
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3 years ago |
Hugo Locurcio
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0cdd7d88ad
Rename remaining references of FSR to FSR 1.0
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3 years ago |
Bastiaan Olij
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9939cfc4c4
Split out bokeh_dof and copy effects
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3 years ago |
Rémi Verschelde
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c114823471
Merge pull request #58298 from Calinou/decal-distance-fade-use-easing
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3 years ago |
Aaron Franke
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fa7a7795f0
Rename Basis get_axis to get_column, remove redundant methods
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3 years ago |
Hugo Locurcio
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618c88c71b
Make Decal distance fade smoother
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3 years ago |
Rémi Verschelde
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c273ddc3ee
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
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3 years ago |
Rémi Verschelde
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cab171c54e
Merge pull request #60547 from BastiaanOlij/split_tonemapper_effect
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3 years ago |
Bastiaan Olij
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3b2267ba6d
Splitting tonemapper into its own class
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3 years ago |
Hugo Locurcio
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eb497bbaa7
Fix "ortogonal" -> "orthogonal" typo in rasterizer code
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3 years ago |
Bastiaan Olij
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0b4fd92a17
Moved particles into ParticlesStorage
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3 years ago |
Bastiaan Olij
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b6faf6c6c0
Move light, reflection probe and lightmap into LightStorage
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3 years ago |
Bastiaan Olij
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6b28d94e77
Merge canvas and decal into TextureStorage and add render target
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3 years ago |
Rémi Verschelde
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46ef52162e
Color: Rename `to_srgb`/`to_linear` to include base color space
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3 years ago |
bruvzg
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f851c4aa33
Fix some issues found by cppcheck.
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3 years ago |
Bastiaan Olij
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b8be7903f3
Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage
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3 years ago |
Bastiaan Olij
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36defd1179
Extract global variable, shader and material storage
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3 years ago |
Bastiaan Olij
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0fe06e9467
Extract Decal and Decal atlas from Storage class
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3 years ago |
Hugo Locurcio
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c45d2c242b
Replace DirectionalLight3D's `use_in_sky_only` with `sky_mode` enum
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3 years ago |
Bastiaan Olij
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57e5a33623
Split dummy renderer classes into separate files
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3 years ago |
kobewi
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39d429e497
Change some math macros to constexpr
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3 years ago |
Rémi Verschelde
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1561737055
Merge pull request #49447 from Calinou/remove-shadow-color-property
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3 years ago |
reduz
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b0ca03b0a2
Add a UniformSet cache
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3 years ago |
Hugo Locurcio
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aea104deb7
Remove unused `shadow_color` property from Light3D
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4 years ago |
Rémi Verschelde
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c787f59931
Merge pull request #58734 from Calinou/tweak-render-timestamp-names
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3 years ago |
Rémi Verschelde
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3078b92dff
Merge pull request #58512 from Calinou/light3d-add-distance-fade
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3 years ago |
Hugo Locurcio
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c509a3a3a5
Tweak render timestamp names for explicitness and consistency
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3 years ago |
Hugo Locurcio
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83efe4d8b0
Fix typo in SSR roughness quality enum value names
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3 years ago |
Hugo Locurcio
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b1a295b739
Implement distance fade properties in OmniLight3D and SpotLight3D
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3 years ago |