Fredia Huya-Kouadio
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923b0f2e56
Restore 'Toggle fullscreen' menu for the Android editor and clean up the immersive mode logic
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11 months ago |
Fredia Huya-Kouadio
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5e59819727
Cleanup Android input on render thread settings
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1 year ago |
Pedro J. Estébanez
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32d9c93af3
Improve handling of rendering startup errors
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1 year ago |
Paulo Poiati
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a3769c0edc
Properly set window class in Wayland
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1 year ago |
A Thousand Ships
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31e7ee63f2
Fix unsafe uses of `Callable.is_null()`
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1 year ago |
bruvzg
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dc01658ee9
[DisplayServer] Add separate feature flags for different native dialog types.
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1 year ago |
bruvzg
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c65a667924
Move `global_menu_*` methods to a separate `NativeMenu` class.
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1 year ago |
bruvzg
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ee53ae28df
Add method to get "base" system UI color (macOS/Windows) and system theme change callback.
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1 year ago |
Dario
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73eff10c76
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
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1 year ago |
Pedro J. Estébanez
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d5a5dd52e8
Avoid several null-dereferences of ApiContextRD
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1 year ago |
Pedro J. Estébanez
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12a519bae2
Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts
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1 year ago |
Pedro J. Estébanez
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2f47c57385
Add Direct3D 12 RenderingDevice implementation
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2 years ago |
Alexander Hartmann
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5137497c18
Fix Android logic for deferred window input events being inverted
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1 year ago |
kobewi
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09b30be86d
Add vararg call() method to C++ Callable
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2 years ago |
Zae
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428eb1309a
Support dark mode on Android and iOS.
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1 year ago |
bruvzg
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1887a9df19
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
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3 years ago |
bruvzg
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28db3c7158
[DisplayServer] Add method to check if native window is focused.
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2 years ago |
Rémi Verschelde
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9e4315bb50
Style: Harmonize header includes in platform ports
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2 years ago |
Malcolm Nixon
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d186b7438f
Fix null-pointer dereference on Android systems when using gl_compatibility renderer.
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2 years ago |
Rémi Verschelde
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4574b97752
Fix crash with bogus shape index to DisplayServer.cursor_set_custom_image()
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2 years ago |
Fredia Huya-Kouadio
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da3e380240
Update the logic to calculate the screen scale on Android
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2 years ago |
Rémi Verschelde
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68d71f88f5
Improve DisplayServer message for video card drivers failure
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2 years ago |
Juan Linietsky
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2b815df3c1
Use BitField<> in core type masks
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2 years ago |
bruvzg
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2718a7b7d3
Add support for the custom initial screen for the main window, fix primary screen detection.
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2 years ago |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
Rémi Verschelde
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0a3f66471e
Merge pull request #69712 from bruvzg/real_size
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2 years ago |
bruvzg
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edf13eb5a6
Rename `window_get_real_size` to `window_get_size_with_decorations`, add `window_get_position_with_decorations`.
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2 years ago |
Markus Sauermann
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e18107a57c
Fix Determining Window for Touchscreen
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2 years ago |
David Snopek
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61cec0b023
Clean up DisplayServerAndroid::window_get_native_handle() with the GLES3 renderer
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2 years ago |
clayjohn
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9141984e7e
Enable GLES3 on Android
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2 years ago |