Commit History

Autor SHA1 Mensaxe Data
  qarmin 997d367b51 Fixes recently introduced shader leaks %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky 201d606b3d Addition of SDFGI for open world global illumination %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 0ee0fa42e6 Style: Enforce braces around if blocks and loops %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 07bc4e2f96 Style: Enforce separation line between function definitions %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky 1bea8e1eac New lightmapper %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 69de7ce38c Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 17304f1aae Merge pull request #37949 from reduz/implement-global-shader-uniforms %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde cfda0e3770 Merge pull request #37953 from clayjohn/VULKAN-sky-sun-size %!s(int64=5) %!d(string=hai) anos
  clayjohn 7cd2ff309c Add light size to Sky Shaders %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky 0e1c66d9fc Implement global and per instance shader uniforms. %!s(int64=5) %!d(string=hai) anos
  clayjohn 0ff929a926 Use sky properly for ambient and reflections %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 5e5103f460 Merge pull request #37861 from reduz/implement-decals %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky 5944eb6e7f Implement decals %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 06748a2b5f Merge pull request #37749 from clayjohn/Vulkan-improved-ss %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky a57dc398db Implement MSAA %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky 16ae2cc1bf Add screen space AA option, with FXAA implementation. %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky d81911490b Moved most of the effect code to compute. %!s(int64=5) %!d(string=hai) anos
  clayjohn 621f6f09a8 Add proper quality settings to soft shadows %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky 6a730ffeab Support light size and soft shadows %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky 4ffc0d6b3f Refactored shadowmapping. %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky c54f80d35c Re-implement subsurface scattering. %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 6a38ce1b31 Merge pull request #37512 from reduz/implement-ssr %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky 87c658b304 Re-Added screen space reflection. %!s(int64=5) %!d(string=hai) anos
  lupoDharkael 95a1400a2a Replace NULL with nullptr %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky 89e1263117 Move glow upscale quality to a global setting, for consistency %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky a6f3bc7c69 Renaming of servers for coherency. %!s(int64=5) %!d(string=hai) anos