Bastiaan Olij
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85c478e170
Make screen texture and depth texture work in Multiview
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2 年之前 |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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2 年之前 |
clayjohn
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ac6b25f33e
Use internal texture name when setting texture uniform location in OpenGL renderer
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2 年之前 |
clayjohn
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9ce57050a5
Add GPUParticles to the OpenGL3 renderer.
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3 年之前 |
David Snopek
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398ee08375
Add multiview to the opengl3 driver
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3 年之前 |
Aaron Franke
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10a56981dc
Rename String `plus_file` to `path_join`
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3 年之前 |
clayjohn
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3e20c1347d
Add clipping, backbuffer, and CanvasGroups to 2D GLES3 renderer
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3 年之前 |
reduz
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746dddc067
Replace most uses of Map by HashMap
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3 年之前 |
clayjohn
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652adcd5bf
Basic 3D rendering
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3 年之前 |
clayjohn
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2f2064fe3d
Overhaul GLES3: Add basis for 3D renderer, overhaul materials and textures
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3 年之前 |
bruvzg
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9381acb6a4
Make FileAccess and DirAccess classes reference counted.
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3 年之前 |
bruvzg
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f851c4aa33
Fix some issues found by cppcheck.
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3 年之前 |
Rémi Verschelde
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b8b4580448
Style: Cleanup single-line blocks, semicolons, dead code
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3 年之前 |
clayjohn
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99064d57db
New OpenGL batching canvas renderer
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4 年之前 |
reduz
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98ac002c34
WIP New GLES3 Shader Compiler
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4 年之前 |
Rémi Verschelde
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fe52458154
Update copyright statements to 2022
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3 年之前 |
Aaron Franke
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e9808e3d9a
Add a double-precision editor build to CI
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4 年之前 |
Clay John
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8a10bb7d0d
Use OpenGL 3.3 core profile instead of compatibility profile
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4 年之前 |
Rémi Verschelde
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386968ea97
Remove obsolete GLES3 backend
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5 年之前 |
Marcel Admiraal
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5af3b4ca27
Remove duplicate ERR_PRINT macro.
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6 年之前 |
Rémi Verschelde
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a7f49ac9a1
Update copyright statements to 2020
|
5 年之前 |
qarmin
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4e5310cc60
Some code changed with Clang-Tidy
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6 年之前 |
Juan Linietsky
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5efd693384
Massive improvement to GLES2 performance, rewrote most ShaderGLES2 class.
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6 年之前 |
Juan Linietsky
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18c3ed245a
Further fixes to avoid memory corruption, closes #25336
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6 年之前 |
Juan Linietsky
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973b68f396
Properly dispose of custom shaders, closes #19300
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6 年之前 |
Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
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6 年之前 |
Wilson E. Alvarez
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f8e0051420
Removed unnecessary assignments
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7 年之前 |
Juan Linietsky
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65fd37c149
-Rewrote GLES2 lighting and shadows and optimized state changes, did many optimizations, added vertex lighting.
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7 年之前 |
Rémi Verschelde
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277b24dfb7
Make core/ includes absolute, remove subfolders from include path
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7 年之前 |
Rémi Verschelde
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52466d57e9
Make some debug prints verbose-only, remove others
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7 年之前 |