Historique des commits

Auteur SHA1 Message Date
  tefusion a2c422a6da Fix typo in RendererSceneCull il y a 3 ans
  Hugo Locurcio db22b7ded0 Rename shader parameter uniform setter/getter methods for consistency il y a 3 ans
  Hugo Locurcio 4b42379c8f Rename RenderingServer global shader uniform methods to be more explicit il y a 3 ans
  Bastiaan Olij 0bd042c601 Change RendererSceneRender::GeometryInstance so more code is shared among renderers il y a 3 ans
  Juan Linietsky c7255388e1 Remove ThreadWorkPool, replace by WorkerThreadPool il y a 3 ans
  reduz 455c06ecd4 Implement Vector4, Vector4i, Projection il y a 3 ans
  Bastiaan Olij 6930ad2777 Fix typo, call mesh_instance_free not mesh_free il y a 3 ans
  Rémi Verschelde 55fca1cb94 Merge pull request #62344 from BastiaanOlij/extract_dependencies il y a 3 ans
  JFonS 8102db90bc Fix crash in Environment "Canvas" background mode. il y a 3 ans
  Bastiaan Olij ecfcfd97fa Split dependency logic il y a 3 ans
  Bastiaan Olij 997810e417 Split GI effects and fix stereoscopic rendering of GI effects il y a 3 ans
  jfons ba832d83b2 Initial TAA implementation il y a 3 ans
  reduz 45af29da80 Add a new HashSet template il y a 3 ans
  Aaron Record 900c676b02 Use range iterators for RBSet in most cases il y a 3 ans
  reduz 746dddc067 Replace most uses of Map by HashMap il y a 3 ans
  derammo 96c21bc749 opengl3 driver now works on windows including multi window il y a 3 ans
  Aaron Franke fa7a7795f0 Rename Basis get_axis to get_column, remove redundant methods il y a 3 ans
  Aaron Franke 1bf94dff3a Rename Basis "elements" to "rows" il y a 3 ans
  Hugo Locurcio eb497bbaa7 Fix "ortogonal" -> "orthogonal" typo in rasterizer code il y a 3 ans
  Bastiaan Olij 0b4fd92a17 Moved particles into ParticlesStorage il y a 3 ans
  Bastiaan Olij b6faf6c6c0 Move light, reflection probe and lightmap into LightStorage il y a 3 ans
  Bastiaan Olij 6b28d94e77 Merge canvas and decal into TextureStorage and add render target il y a 3 ans
  Bastiaan Olij b8be7903f3 Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage il y a 3 ans
  Bastiaan Olij 36defd1179 Extract global variable, shader and material storage il y a 3 ans
  Bastiaan Olij 0fe06e9467 Extract Decal and Decal atlas from Storage class il y a 3 ans
  Hugo Locurcio c45d2c242b Replace DirectionalLight3D's `use_in_sky_only` with `sky_mode` enum il y a 3 ans
  Hugo Locurcio c509a3a3a5 Tweak render timestamp names for explicitness and consistency il y a 3 ans
  reduz 4f73d3beb4 Add Particle Shader Userdata il y a 3 ans
  reduz 74adf0bf2e Remove RID_Owner.get_rid_by_index il y a 3 ans
  Fernando Cosentino ca79373d13 Added material_overlay property to MeshInstance3D il y a 4 ans