Commit History

Author SHA1 Message Date
  Mark Wilson 41e70db8b1 Fix action_press() by clamping strength to 0, 1 1 year ago
  Micky cd2032a90b Optimise Object's `get_argument_options` 1 year ago
  Muller-Castro a8bc9f3e78 Add const lvalue ref to core/* container parameters 1 year ago
  Markus Sauermann 2235a1cbd0 Add screen-related attributes to mouse input events 2 years ago
  jsjtxietian 4b3a12f4ee Check action exists in `Input.action_press` and `action_release` 1 year ago
  Rémi Verschelde 6c390b620d Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy 1 year ago
  Micky ca2f340384 Fix missing autocompletion for inheriting classes 1 year ago
  Wilson E. Alvarez a3cb1b096f Add const references detected by clang-tidy 1 year ago
  CaTaTo 075a54bbcf Add bindings for setting and getting emulation mouse from touch and touch from mouse in input 1 year ago
  Gilles Roudière 8cfcd36253 Rework action pressed state to support multiple controllers 1 year ago
  kobewi d9d0cfaf38 Rework input actions to be reliable 1 year ago
  Rémi Verschelde e6e9b04aab Merge pull request #81322 from johnnyw/android_fix_joypad_trigger_range 2 years ago
  John Watson d413a02079 Android: Fix joypad trigger value range 2 years ago
  ErezShahaf ccb8ea613a Fix `Input.is_action_just_pressed` flicker on joypad axes 2 years ago
  kobewi a490fad82d Prevent axis-based actions from getting stuck 2 years ago
  kobewi 5b95935e18 Remove debug print 2 years ago
  kobewi ad1abca668 Fix action state when multiple events are assigned 2 years ago
  Ricardo Subtil 1bb73b0689 Ensure `joy_connection_changed` is emitted on the main thread 2 years ago
  Álex Román Núñez 3aa340d081 Add the ability to get per-platform information for joypads. 2 years ago
  Eoin O'Neill 8de98dbf21 Prevent double input events on gamepad when running through steam input 2 years ago
  Rémi Verschelde 6fb391bc23 Fix various typos with codespell 2 years ago
  Rémi Verschelde 35ff936b93 Merge pull request #77055 from lawnjelly/input_just_pressed_4 2 years ago
  lawnjelly a3ef092f18 Input - fix just pressed and released with short presses 2 years ago
  Devan OBoyle ed02d515e0 Skip error messages for buttons that don't exist 2 years ago
  Rémi Verschelde b0f49266f9 Merge pull request #76719 from m4gr3d/add_input_event_cancelled_state_main 2 years ago
  Fredia Huya-Kouadio 250749fa79 Augment the `InputEvent` class with a `CANCELED` state 2 years ago
  Fredia Huya-Kouadio 367061cf9c Follow up to https://github.com/godotengine/godot/pull/76399 to fix input ANR in the Godot Android editor 2 years ago
  Pedro J. Estébanez f369ed9223 Allow concurrent buffering and dispatch of input events 2 years ago
  Michael Alexsander 9a25d56ed9 Revert `Input.get_vector()` back to checking raw strength 2 years ago
  Ricardo Subtil e841f13cdc Change message of unknown joypad property from error to warning 2 years ago