Rémi Verschelde
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a78d96086f
Fix new transform to pixel snapping logic
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4 years ago |
reduz
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f123981a96
Implement DirectionalLight2D
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4 years ago |
reduz
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0e6664539d
Refactor pixel snapping.
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4 years ago |
reduz
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8ab9b39707
Implement CanvasGroup and CanvasItem clipping
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4 years ago |
reduz
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84d734da0e
Refactored 2D shader and lighting system
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4 years ago |
John Pennycook
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8d3afa985b
Make YSort stable
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4 years ago |
Marcel Admiraal
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08bedf68ff
Clarify comparison precedence when enabling or disabling back buffer.
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5 years ago |
Andrii Doroshenko (Xrayez)
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69d5de632e
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
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5 years ago |
Rémi Verschelde
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0ee0fa42e6
Style: Enforce braces around if blocks and loops
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5 years ago |
Rémi Verschelde
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07bc4e2f96
Style: Enforce separation line between function definitions
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5 years ago |
Rémi Verschelde
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0be6d925dc
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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5 years ago |
lupoDharkael
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95a1400a2a
Replace NULL with nullptr
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5 years ago |
Rémi Verschelde
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0c320a6bf3
More server renames for consistency after #37361
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5 years ago |
Juan Linietsky
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a6f3bc7c69
Renaming of servers for coherency.
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5 years ago |