提交歷史

作者 SHA1 備註 提交日期
  Rémi Verschelde 7ab01450cf Fix MSVC warning C4702: unreachable code 3 年之前
  kobewi d2900429e8 Add static methods for creating Image and ImageTexture 3 年之前
  reduz 746dddc067 Replace most uses of Map by HashMap 3 年之前
  Rémi Verschelde 7119d355eb String: Remove TTR and DTR defines in non-tools build 3 年之前
  Rémi Verschelde b8b4580448 Style: Cleanup single-line blocks, semicolons, dead code 3 年之前
  Yuri Roubinsky a6e280c5de Add some more fixes to visual shader 3 年之前
  Yuri Roubinsky db18faf660 Rename `PORT_TYPE_VECTOR` to `PORT_TYPE_VECTOR_3D` 3 年之前
  Yuri Roubinsky 538cff1351 Fix default input port hints for some modes in visual shader 3 年之前
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 年之前
  Yuri Roubinsky 93bb34cfb4 Prevent crash when passing empty array to MeshEmitter 3 年之前
  Yuri Roubinsky 0270144644 Enchance `VisualShaderNodeMeshEmitter`, add more ports and fix bugs 3 年之前
  Yuri Roubinsky d0fbc467a6 Fix editor crash due incorrect setup of default texture in visual shader 3 年之前
  Yuri Roubinsky 826e781bfa Fix default_texture_param in shader pipeline to support uniform arrays 4 年之前
  Yuri Roubinsky 80b563672b Added `MeshEmitter` node for particles in visual shader 3 年之前
  Yuri Roubinsky dcdf59cd73 Added 2D boolean hint for particle emitters in visual shaders 4 年之前
  Yuri Roubinsky c299c54023 Make port previews in visual shader visible in other shader modes 4 年之前
  Yuri Roubinsky e537a1f10e Added missed limiters for Visual Shader node enums 4 年之前
  Hugo Locurcio abc38b8d66 Use C++11 raw literals for shader code to improve readability 4 年之前
  Yuri Roubinsky f632e36ae5 Continuation of work on visual particles system 5 年之前