reduz
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32625145c8
Rename GI Classes
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4 years ago |
Aaron Franke
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de3f6699a5
Rename Transform to Transform3D in core
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4 years ago |
Bastiaan Olij
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308b26762b
Split RenderDataRD struct from RenderState struct to simplify passing our render data around the renderer.
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4 years ago |
jfons
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6995b0429c
Assorted fixes to UV unwrapping and GPU lightmapper
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4 years ago |
Bastiaan Olij
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58ff0dac1a
Create mobile renderer
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4 years ago |
jfons
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4d9d99bb82
Implement occlusion culling
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4 years ago |
Bastiaan Olij
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ebf10fe736
Fix reflection probe
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4 years ago |
Bastiaan Olij
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71c5d73b5e
Remove low_end option from renderer, being replaced by separate implementation
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4 years ago |
Bastiaan Olij
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dad40fa2df
Move clustered renderer functionality
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4 years ago |
Bastiaan Olij
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73b5eb2673
Combine init_gi and init_sdfgi into a single init
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4 years ago |
Bastiaan Olij
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760be46a81
Renamed SDGIShader to SDFGIShader and moved a bunch of things to private
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4 years ago |
Bastiaan Olij
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1f96ba5141
Moving GI code into RendererServerGIRD
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4 years ago |
reduz
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64140eaf42
Reorganize Project Settings
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4 years ago |
reduz
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8b19ffd810
Make Servers truly Thread Safe
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4 years ago |
reduz
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3e2281a347
Improve SDFGI indirect light feedback loop
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4 years ago |
jfons
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99e1ce0690
Invert spotlight angle attenuation
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4 years ago |
reduz
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8faf23b52b
Simplify Volumetric Fog
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4 years ago |
reduz
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7997544af5
Added temporal reprojection to Volumetric Fog
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4 years ago |
reduz
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33278b0721
Fixes to get Godot running again on Intel IGP
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4 years ago |
reduz
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f20999f6fe
Rewrote how barriers work for faster rendering
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4 years ago |
Rafał Mikrut
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0c3febca06
Don't use trashy max_decals value to prevent crashes
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4 years ago |
Rémi Verschelde
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d2e1216504
Merge pull request #37547 from aaronfranke/tau
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4 years ago |
reduz
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280f334f81
Reorganize RenderingDevice barriers
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4 years ago |
clayjohn
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7323cbab4b
Add named resources and debug labels in RenderDoc
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4 years ago |
reduz
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a9beb7aa8c
Shadow map rendering optimization
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4 years ago |
reduz
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6fe342478b
Several GI related optimizations and fixes
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4 years ago |
Rémi Verschelde
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a9b151c664
Merge pull request #44668 from clayjohn/VULKAN-downsample
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4 years ago |
reduz
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099dee35f4
Added GPU based cluster builder
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4 years ago |
reduz
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7008e3c6ea
Shader optimizations to reduce VGPR usage and increase occupancy
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4 years ago |
Rémi Verschelde
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af878716f2
CI: Update to clang-format 11 and apply ternary operator changes
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4 years ago |