Commit History

Author SHA1 Message Date
  reduz 32625145c8 Rename GI Classes 4 years ago
  Aaron Franke de3f6699a5 Rename Transform to Transform3D in core 4 years ago
  Bastiaan Olij 308b26762b Split RenderDataRD struct from RenderState struct to simplify passing our render data around the renderer. 4 years ago
  jfons 6995b0429c Assorted fixes to UV unwrapping and GPU lightmapper 4 years ago
  Bastiaan Olij 58ff0dac1a Create mobile renderer 4 years ago
  jfons 4d9d99bb82 Implement occlusion culling 4 years ago
  Bastiaan Olij ebf10fe736 Fix reflection probe 4 years ago
  Bastiaan Olij 71c5d73b5e Remove low_end option from renderer, being replaced by separate implementation 4 years ago
  Bastiaan Olij dad40fa2df Move clustered renderer functionality 4 years ago
  Bastiaan Olij 73b5eb2673 Combine init_gi and init_sdfgi into a single init 4 years ago
  Bastiaan Olij 760be46a81 Renamed SDGIShader to SDFGIShader and moved a bunch of things to private 4 years ago
  Bastiaan Olij 1f96ba5141 Moving GI code into RendererServerGIRD 4 years ago
  reduz 64140eaf42 Reorganize Project Settings 4 years ago
  reduz 8b19ffd810 Make Servers truly Thread Safe 4 years ago
  reduz 3e2281a347 Improve SDFGI indirect light feedback loop 4 years ago
  jfons 99e1ce0690 Invert spotlight angle attenuation 4 years ago
  reduz 8faf23b52b Simplify Volumetric Fog 4 years ago
  reduz 7997544af5 Added temporal reprojection to Volumetric Fog 4 years ago
  reduz 33278b0721 Fixes to get Godot running again on Intel IGP 4 years ago
  reduz f20999f6fe Rewrote how barriers work for faster rendering 4 years ago
  Rafał Mikrut 0c3febca06 Don't use trashy max_decals value to prevent crashes 4 years ago
  Rémi Verschelde d2e1216504 Merge pull request #37547 from aaronfranke/tau 4 years ago
  reduz 280f334f81 Reorganize RenderingDevice barriers 4 years ago
  clayjohn 7323cbab4b Add named resources and debug labels in RenderDoc 4 years ago
  reduz a9beb7aa8c Shadow map rendering optimization 4 years ago
  reduz 6fe342478b Several GI related optimizations and fixes 4 years ago
  Rémi Verschelde a9b151c664 Merge pull request #44668 from clayjohn/VULKAN-downsample 4 years ago
  reduz 099dee35f4 Added GPU based cluster builder 4 years ago
  reduz 7008e3c6ea Shader optimizations to reduce VGPR usage and increase occupancy 4 years ago
  Rémi Verschelde af878716f2 CI: Update to clang-format 11 and apply ternary operator changes 4 years ago