Hugo Locurcio
|
ac723b3e44
Enable UV2 on primitive meshes when using the MeshInstance3D context menu
|
%!s(int64=2) %!d(string=hai) anos |
Yuri Sizov
|
8ecc0c4f47
Fix accessing editor theme items throughout the UI
|
%!s(int64=2) %!d(string=hai) anos |
kobewi
|
6de34fde27
Add EditorStringNames singleton
|
%!s(int64=2) %!d(string=hai) anos |
Rémi Verschelde
|
c5d9470c7c
Merge pull request #75765 from YuriSizov/editor-node-optimize-includes
|
%!s(int64=2) %!d(string=hai) anos |
smix8
|
1549aeaef8
Add Mesh ConvexDecompositionSettings wrapper
|
%!s(int64=2) %!d(string=hai) anos |
Yuri Sizov
|
4154039832
Improve includes of EditorNode (and everything else)
|
%!s(int64=2) %!d(string=hai) anos |
clayjohn
|
d77b2feddd
Use a fixed width of 1 pixel for editor debug UV drawing
|
%!s(int64=2) %!d(string=hai) anos |
kobewi
|
b58111588a
Add EditorUndoRedoManager singleton
|
%!s(int64=2) %!d(string=hai) anos |
Rémi Verschelde
|
d95794ec8a
One Copyright Update to rule them all
|
%!s(int64=2) %!d(string=hai) anos |
Markus Sauermann
|
9a8d53d54b
Use _request_gizmo from SceneStringNames
|
%!s(int64=2) %!d(string=hai) anos |
trollodel
|
c90d0bd84f
Use forward-declarations in big editor classes
|
%!s(int64=2) %!d(string=hai) anos |
Aaron Franke
|
93ab82536d
Use a more specific type for Mesh create_(convex|trimesh)_shape
|
%!s(int64=2) %!d(string=hai) anos |
kobewi
|
8a3d2f4e0c
Cleanup remaining EditorUndoRedoManager usages
|
%!s(int64=2) %!d(string=hai) anos |
bad
|
a052ebaa99
Move "Create Debug Tangents" into an editor plugin
|
%!s(int64=3) %!d(string=hai) anos |
Yuri Sizov
|
1459507ed2
Rename EditorInterface.get_editor_main_control to get_editor_main_screen
|
%!s(int64=3) %!d(string=hai) anos |
kobewi
|
ece3df3938
Add per-scene UndoRedo
|
%!s(int64=3) %!d(string=hai) anos |
FireForge
|
e4067064ce
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
|
%!s(int64=3) %!d(string=hai) anos |
reduz
|
141c375581
Clean up Hash Functions
|
%!s(int64=3) %!d(string=hai) anos |
reduz
|
45af29da80
Add a new HashSet template
|
%!s(int64=3) %!d(string=hai) anos |
reduz
|
746dddc067
Replace most uses of Map by HashMap
|
%!s(int64=3) %!d(string=hai) anos |
SaracenOne
|
ce99de32b8
Fix ownership of nodes created by the MeshInstance3DEditorPlugin
|
%!s(int64=3) %!d(string=hai) anos |
kobewi
|
004ced89aa
Fix name of the created static trimesh body
|
%!s(int64=3) %!d(string=hai) anos |
kobewi
|
42078dec9f
Allow negative indexes in ItemList and PopupMenu
|
%!s(int64=3) %!d(string=hai) anos |
trollodel
|
05b56f316d
Remove most EditorNode constructor parameters and fields
|
%!s(int64=3) %!d(string=hai) anos |
Hendrik Brucker
|
b396fd4eef
Improve compilation speed (forward declarations/includes cleanup)
|
%!s(int64=3) %!d(string=hai) anos |
Rémi Verschelde
|
fe52458154
Update copyright statements to 2022
|
%!s(int64=3) %!d(string=hai) anos |
Ryan Roden-Corrent
|
353617b202
Fix typo in create_outline error message.
|
%!s(int64=3) %!d(string=hai) anos |
kobewi
|
de4f29f458
Remove node_hrcr hack
|
%!s(int64=4) %!d(string=hai) anos |
AndreaCatania
|
e3a06c3a9e
Improve collision generation usability in the new 3D scene import workflow.
|
%!s(int64=4) %!d(string=hai) anos |
Hugo Locurcio
|
8cdfd2e706
Improve MeshInstance3D UV preview in the editor
|
%!s(int64=4) %!d(string=hai) anos |