Commit History

Author SHA1 Message Date
  Thaddeus Crews 0d267e7b1e Core: Add dedicated `BitField` template 11 months ago
  Anish Mishra b462db5adb Android: Hardware keyboard connection status callback 4 months ago
  Aaron Franke 2800948d61 Organize ifdefs for disabling navigation, physics, and XR 4 months ago
  Thaddeus Crews ea62170dac Core: Add `constexpr` constructors/operators to math structs 9 months ago
  Thaddeus Crews 67d4a245d8 Merge pull request #103267 from YeldhamDev/reality_got_too_extended 5 months ago
  Rémi Verschelde a7dd4ad5f8 Android: Fix build with `disable_3d` 5 months ago
  Michael Alexsander aea559b39a Allow to compile the engine without XR support 5 months ago
  Anish Mishra 28d1dccf63 Android: Fix export and runtime logic to check if using Vulkan 5 months ago
  Fredia Huya-Kouadio 7495a8a02e Add support for embedding game process in the Android Editor 7 months ago
  Anish Mishra cb9ee099ac Android: Implement support for native dialog 7 months ago
  Fredia Huya-Kouadio 23cea1b9d2 Additional fixes and improvements to JavaClassWrapper 8 months ago
  Anish Mishra b2130efb31 [Android] Implement native file picker support 9 months ago
  Anish Mishra be5d7f757d [Android] Implement native input dialog support 9 months ago
  Fredia Huya-Kouadio 07cae26abe Remove the restriction on supported types for Godot Android plugins 10 months ago
  Fredia Huya-Kouadio 3ff95ef12a Only request OpenXR permissions for a XR game running off the Android editor when the `xr/openxr/extensions/automatically_request_runtime_permissions` project setting is enabled 11 months ago
  Fredia Huya-Kouadio 92ffa93c58 Fix Android builds when OpenXR is disabled 11 months ago
  Fredia Huya-Kouadio 794ea99240 Update the storage access handler logic to support accessing / retrieving contents with the `assets:/` prefix 1 year ago
  Rémi Verschelde 82adfebcf8 Merge pull request #94799 from m4gr3d/memory_allocation_cleanup_and_optimizations 1 year ago
  Fredia Huya-Kouadio a57a99f5bc Memory cleanup and optimizations 1 year ago
  Fredia Huya-Kouadio 30d63e8ab9 Fix the crash that occurs on termination of the Godot engine on Android 1 year ago
  Fredia Huya-Kouadio 4d0da74014 Fix the cleanup logic for the Android render thread 1 year ago
  Fredia Huya-Kouadio 5e59819727 Cleanup Android input on render thread settings 1 year ago
  Fredia Huya-Kouadio 6b6428d779 Fix ANRs reported by the Google Play Console 1 year ago
  Fredia Huya-Kouadio 637f4a10ed Fix the issue causing the logo to not show when using the `compatibility` renderer 1 year ago
  Rémi Verschelde a6ef250f3e Merge pull request #92133 from m4gr3d/fix_touch_input 1 year ago
  Fredia Huya-Kouadio 5a74e5812b Add logic to unregister the Godot plugins on engine termination 1 year ago
  Fredia Huya-Kouadio 625b92e3cd Input logic cleanup: 1 year ago
  Fredia Huya-Kouadio f291a4ed3a Fix leakage of JNI object references 1 year ago
  Alexander Hartmann 1a68f1425d Fix `EXIT_SUCCESS` on Android 1 year ago
  bruvzg ee53ae28df Add method to get "base" system UI color (macOS/Windows) and system theme change callback. 1 year ago