Histórico de Commits

Autor SHA1 Mensagem Data
  Pedro J. Estébanez ae2d449047 Revive inspector property evaluation há 8 anos atrás
  Indah Sylvia 5ae78fdf6a Makes all Godot API's methods Lower Case há 8 anos atrás
  Poommetee Ketson c7c65ca6ba Clang-formatting *.cpp and *.h (some files excluded) há 8 anos atrás
  Juan Linietsky 25678b1876 -Renamed GlobalConfig to ProjectSettings, makes more sense. há 8 anos atrás
  Juan Linietsky bbada82f80 -Reorganized all properties of project settings (Sorry, Again). há 8 anos atrás
  Andreas Haas 8361b1ce07 Add ability to use custom script templates. há 8 anos atrás
  Andreas Haas 015d36d18b GDScript: Use "is" keyword for type checking. há 8 anos atrás
  Karroffel 67886bab1e fixed a bug where saving a GDScript file crashed the editor há 8 anos atrás
  Karroffel 885239fb09 re-added MultiScript há 8 anos atrás
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line há 8 anos atrás
  Rémi Verschelde debeee56f7 Fix typos in source code using codespell há 8 anos atrás
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) há 8 anos atrás
  Saracen 5e938f0001 Inf and NaN support added to GDScript. há 8 anos atrás
  Juan Linietsky de0045cf1b -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) há 8 anos atrás
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD há 8 anos atrás
  Rémi Verschelde f44ee891be Style: Fix statements ending with ';;' há 8 anos atrás
  Juan Linietsky 4261880c94 Merge pull request #6845 from karroffel/master há 8 anos atrás
  Rémi Verschelde 93ab45b6b5 Style: Fix whole-line commented code há 8 anos atrás
  Juan Linietsky d9d77291bc rename String.extension() -> String.get_extension() / String.basename() -> String.get_basename() há 8 anos atrás
  Juan Linietsky 6dd7d2c1f7 Implicit inheritance now defaults to Resource, will error for node scripts if extends not used. há 8 anos atrás
  Karroffel e781a7e07e pattern matcher: Implemented backend há 9 anos atrás
  Juan Linietsky 80b733a33a uses the global thread to protect the instacnes map in GDScript, closes #4615 há 8 anos atrás
  Juan Linietsky 2ab83e1abb Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector há 8 anos atrás
  Juan Linietsky 0f7af4ea51 -Changed most project settings in the engine, so they have major and minor categories. há 8 anos atrás
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. há 8 anos atrás
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! há 8 anos atrás
  Juan Linietsky 828e1c092f Renamed the bind_native functions to bind_vararg, should make it show the documentation more clearly and also make it easier to bind to C# há 9 anos atrás
  Juan Linietsky 9c6175db11 More visual script work há 9 anos atrás
  Juan Linietsky ad8f208bdb Proper function/property selection in visual script editing for property. há 9 anos atrás
  Juan Linietsky 1add52b55e Brand new networked multiplayer há 9 anos atrás