Hugo Locurcio
|
660952a857
Use an enum to represent screen orientation in the Project Settings
|
%!s(int64=4) %!d(string=hai) anos |
Rémi Verschelde
|
8247667a3e
Core: Drop custom `copymem`/`zeromem` defines
|
%!s(int64=4) %!d(string=hai) anos |
Fredia Huya-Kouadio
|
abb21844d8
Remove deprecated xr features properties. These properties are now provided directly by the plugin.
|
%!s(int64=4) %!d(string=hai) anos |
Fredia Huya-Kouadio
|
3a033c44b6
Fix issue causing export to fail with "Could not unzip temporary unaligned APK" error and improve command output logging.
|
%!s(int64=4) %!d(string=hai) anos |
Fredia Huya-Kouadio
|
b51dc2dc44
Fix custom boot splash image scaling.
|
%!s(int64=4) %!d(string=hai) anos |
Rémi Verschelde
|
d83761ba80
Style: Apply clang-tidy's `readability-braces-around-statements`
|
%!s(int64=4) %!d(string=hai) anos |
Rémi Verschelde
|
9bbe51dc27
Style: Apply clang-tidy's `modernize-use-nullptr`
|
%!s(int64=4) %!d(string=hai) anos |
Rémi Verschelde
|
0e8fae1038
Merge pull request #46457 from m4gr3d/fix_invalid_missing_templates_error_master
|
%!s(int64=4) %!d(string=hai) anos |
Fredia Huya-Kouadio
|
6f0ca6c9f7
Fix invalid missing template error when the Android build template is not installed.
|
%!s(int64=4) %!d(string=hai) anos |
Fredia Huya-Kouadio
|
6fd881e43c
Update the logic to load Godot Android plugins packaged into the binary.
|
%!s(int64=4) %!d(string=hai) anos |
Fredia Huya-Kouadio
|
eda18fcc1f
Update the filtering logic to properly handle directories with `.gdignore` files.
|
%!s(int64=4) %!d(string=hai) anos |
Fredia Huya-Kouadio
|
bc5120eb97
Add logic to record the version of the Godot engine for the Android platform.
|
%!s(int64=4) %!d(string=hai) anos |
Rémi Verschelde
|
310496a89f
Merge pull request #45617 from RandomShaper/modernize_atomics
|
%!s(int64=4) %!d(string=hai) anos |
Pedro J. Estébanez
|
8e128726f0
Modernize atomics
|
%!s(int64=4) %!d(string=hai) anos |
reduz
|
64140eaf42
Reorganize Project Settings
|
%!s(int64=4) %!d(string=hai) anos |
Fredia Huya-Kouadio
|
526b99ee36
Disable engine splash logic on Android; this is now handled by the Android theme api.
|
%!s(int64=4) %!d(string=hai) anos |
Fredia Huya-Kouadio
|
9714abf8cb
Add verbose logging to help with troubleshooting the Android build/export process.
|
%!s(int64=4) %!d(string=hai) anos |
Pedro J. Estébanez
|
99fe462452
Modernize Thread
|
%!s(int64=4) %!d(string=hai) anos |
Sergey Minakov
|
7990c2c5e8
[Plugins] Rename 'PluginConfig' struct to platform specific name
|
%!s(int64=4) %!d(string=hai) anos |
Marcel Admiraal
|
2a74b388d0
Split OS::execute into two methods
|
%!s(int64=4) %!d(string=hai) anos |
Rémi Verschelde
|
3433780c49
Merge pull request #44645 from m4gr3d/update_apk_signing_logic
|
%!s(int64=4) %!d(string=hai) anos |
Fredia Huya-Kouadio
|
49969de221
Update the logic to sign prebuilt Godot Android apks.
|
%!s(int64=4) %!d(string=hai) anos |
Rémi Verschelde
|
b5334d14f7
Update copyright statements to 2021
|
%!s(int64=4) %!d(string=hai) anos |
Rémi Verschelde
|
72c13c2631
Merge pull request #44638 from m4gr3d/export_format_util_method
|
%!s(int64=4) %!d(string=hai) anos |
Fredia Huya-Kouadio
|
de64b783b4
Add utility method to export the project using a preset format and sign parameter.
|
%!s(int64=4) %!d(string=hai) anos |
Marcel Admiraal
|
5b937d493f
Rename empty() to is_empty()
|
%!s(int64=4) %!d(string=hai) anos |
Rafał Mikrut
|
e1811b689b
Initialize class/struct variables with default values in platform/ and editor/
|
%!s(int64=4) %!d(string=hai) anos |
Fredia Huya-Kouadio
|
918b218b55
Update gradle build files to automatically perform signing and zipalign tasks for custom builds.
|
%!s(int64=4) %!d(string=hai) anos |
Rémi Verschelde
|
504efc5f9b
Export: Reorder options for consistency across platforms
|
%!s(int64=4) %!d(string=hai) anos |
Fredia Huya-Kouadio
|
c4f2d87747
Fix zipalign command name on Windows machines.
|
%!s(int64=4) %!d(string=hai) anos |