Capital
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af885004f1
Backport 65910 for Godot 3
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10 months ago |
Rémi Verschelde
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1426cd3b3a
One Copyright Update to rule them all
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2 years ago |
SaracenOne
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9fa4d3b1b0
Fix local variables not showing when breaking on final line
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3 years ago |
Rémi Verschelde
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88dba8e625
Fix typos with codespell
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3 years ago |
Haoyu Qiu
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871a73341b
Fix crash when is-operator right-hand-side is null
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3 years ago |
Haoyu Qiu
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8a42ab7a85
Fix crash when `is` keyword is tested against a String variable
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3 years ago |
Rémi Verschelde
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a627cdafc5
Update copyright statements to 2022
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3 years ago |
Hugo Locurcio
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63d214f04b
Remove hash symbol in front of opcode error messages in GDScript
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3 years ago |
Rémi Verschelde
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42d385b312
clang-format: Disable alignment of operands, too unreliable
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3 years ago |
Pedro J. Estébanez
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6697e380d9
Fix check for freed object during cast
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3 years ago |
Pedro J. Estébanez
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26edc6cd41
Promote object validity checks to release builds
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3 years ago |
Pedro J. Estébanez
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123d3ef935
Complain if casting a freed object in a debug session
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4 years ago |
Rémi Verschelde
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140350d767
Style: Enforce braces around if blocks and loops
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4 years ago |
Rémi Verschelde
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a828398655
Style: Replaces uses of 0/NULL by nullptr (C++11)
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4 years ago |
Rémi Verschelde
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b5e1e05ef2
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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4 years ago |
Rémi Verschelde
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6e600cb3f0
Style: Set clang-format Standard to c++14
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4 years ago |
Pedro J. Estébanez
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4ddcdc031b
Modernize Mutex
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4 years ago |
Rémi Verschelde
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49646383f1
Update copyright statements to 2021
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4 years ago |
Pedro J. Estébanez
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46fc451b9c
Remove useless check in GDScript
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4 years ago |
Umang Kalra
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f40d46bafc
Fixes the misleading error message for call_recursive method for TreeItems
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4 years ago |
George Marques
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798ee982ac
Actually set GDScript static reference
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5 years ago |
George Marques
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e360dc9a79
GDScript: Remove self static reference and create one on calls
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5 years ago |
George Marques
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a8332e30f0
GDScript: Fix assert message when no custom message is set
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5 years ago |
Pedro J. Estébanez
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8f90d423b9
Fix too eager GDScriptFunctionState stack cleanup
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5 years ago |
Pedro J. Estébanez
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64344e6d1d
Fix object leaks caused by unfulfilled yields
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5 years ago |
Pedro J. Estébanez
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68cca6e619
Fix leaked objects when game ends with yields in progress
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5 years ago |
Rémi Verschelde
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4faaf6089a
Remove unused #if 0'ed code
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5 years ago |
ChibiDenDen
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9ffa9a6bac
Fix constant access in base class through subclass instance
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5 years ago |
George Marques
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3718f8f592
GDScript: Validate object instance on `is` operation
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5 years ago |
Rémi Verschelde
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a7f49ac9a1
Update copyright statements to 2020
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5 years ago |