Commit History

Author SHA1 Message Date
  Yuri Roubinsky edd3b1274e Change output port of `VisualShaderNodeColorUniform` to vec4 3 years ago
  Aaron Franke fa7a7795f0 Rename Basis get_axis to get_column, remove redundant methods 3 years ago
  Yuri Roubinsky 8bf632240d Continue to improve vector4 type in visual shaders 3 years ago
  Hendrik Brucker cf58d23a72 Add Vector4 to VisualShader 3 years ago
  Rémi Verschelde 7119d355eb String: Remove TTR and DTR defines in non-tools build 3 years ago
  Yuri Roubinsky 0d9aecd967 Rename several transform built-ins in shaders 3 years ago
  Yuri Roubinsky 4d6790e9df Add `_get_func_code/_is_available` virtual functions to custom nodes 3 years ago
  Markus Sauermann 79a75cd683 simplify calculation of max in grayscale 3 years ago
  Yuri Roubinsky a6e280c5de Add some more fixes to visual shader 3 years ago
  Yuri Roubinsky db18faf660 Rename `PORT_TYPE_VECTOR` to `PORT_TYPE_VECTOR_3D` 3 years ago
  Yuri Roubinsky 59af063636 Add support for 2D vector type to visual shaders 3 years ago
  Yuri Roubinsky 88b2afa28f [VisualShader] Merge scalar and vector derivative functions into one 3 years ago
  Yuri Roubinsky 538cff1351 Fix default input port hints for some modes in visual shader 3 years ago
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 years ago
  Yuri Roubinsky 1eb40904ce Add texture filtering properties to `VisualShaderNodeTextureUniform` 3 years ago
  Hugo Locurcio 92e9cca5be Rename `hint_aniso` to `hint_anisotropy` in the shader language 3 years ago
  Nathan Franke 49403cbfa0 Replace String comparisons with "", String() to is_empty() 3 years ago
  Yuri Roubinsky b12fea5b52 Add bitwise operators to `VisualShaderNodeIntOp` 3 years ago
  Yuri Roubinsky d0fbc467a6 Fix editor crash due incorrect setup of default texture in visual shader 4 years ago
  Yuri Roubinsky 826e781bfa Fix default_texture_param in shader pipeline to support uniform arrays 4 years ago
  Yuri Roubinsky 80b563672b Added `MeshEmitter` node for particles in visual shader 4 years ago
  Yuri Roubinsky e270644b20 Add a default input parameter field to CurveTexture (in visual shaders) 4 years ago
  Yuri Roubinsky e537a1f10e Added missed limiters for Visual Shader node enums 4 years ago
  Rémi Verschelde 24ec20414a Merge pull request #50114 from Chaosus/vs_constants 4 years ago
  Rémi Verschelde f0e420e981 Merge pull request #51519 from Chaosus/vs_transform_operator 4 years ago
  Yuri Roubinsky c43b7c113f Fix printing error about unsupported modifier on `TransformUniform` 4 years ago
  Yuri Roubinsky 9cf158019d Changed `TransformMult` node to `TransformOp` in visual shaders 4 years ago
  Yuri Roubinsky 0eb97c11cf Few improvements for constants in visual shader 4 years ago
  Rémi Verschelde 394191c02f Merge pull request #50605 from Calinou/tweak-shader-code-style 4 years ago
  Hugo Locurcio abc38b8d66 Use C++11 raw literals for shader code to improve readability 4 years ago