Commit History

Author SHA1 Message Date
  Juan Linietsky bbada82f80 -Reorganized all properties of project settings (Sorry, Again). 8 years ago
  Andreas Haas 8361b1ce07 Add ability to use custom script templates. 8 years ago
  Andreas Haas 015d36d18b GDScript: Use "is" keyword for type checking. 8 years ago
  Karroffel 67886bab1e fixed a bug where saving a GDScript file crashed the editor 8 years ago
  Karroffel 885239fb09 re-added MultiScript 8 years ago
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 years ago
  Rémi Verschelde debeee56f7 Fix typos in source code using codespell 8 years ago
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 years ago
  Saracen 5e938f0001 Inf and NaN support added to GDScript. 8 years ago
  Juan Linietsky de0045cf1b -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 8 years ago
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD 8 years ago
  Rémi Verschelde f44ee891be Style: Fix statements ending with ';;' 8 years ago
  Juan Linietsky 4261880c94 Merge pull request #6845 from karroffel/master 8 years ago
  Rémi Verschelde 93ab45b6b5 Style: Fix whole-line commented code 8 years ago
  Juan Linietsky d9d77291bc rename String.extension() -> String.get_extension() / String.basename() -> String.get_basename() 8 years ago
  Juan Linietsky 6dd7d2c1f7 Implicit inheritance now defaults to Resource, will error for node scripts if extends not used. 8 years ago
  Karroffel e781a7e07e pattern matcher: Implemented backend 8 years ago
  Juan Linietsky 80b733a33a uses the global thread to protect the instacnes map in GDScript, closes #4615 8 years ago
  Juan Linietsky 2ab83e1abb Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 8 years ago
  Juan Linietsky 0f7af4ea51 -Changed most project settings in the engine, so they have major and minor categories. 8 years ago
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 8 years ago
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 years ago
  Juan Linietsky 828e1c092f Renamed the bind_native functions to bind_vararg, should make it show the documentation more clearly and also make it easier to bind to C# 9 years ago
  Juan Linietsky 9c6175db11 More visual script work 9 years ago
  Juan Linietsky ad8f208bdb Proper function/property selection in visual script editing for property. 9 years ago
  Juan Linietsky 1add52b55e Brand new networked multiplayer 9 years ago
  Rémi Verschelde 5d9967ef00 Merge pull request #6055 from eska014/native-bind-rettype 9 years ago
  Juan Linietsky 9865650b43 Added a simpler way to do sub-functions in both visual and gdscript with the subcall node. 9 years ago
  eska 4cd246898e Allow documenting unexposed return types in bind_native_method 9 years ago
  Juan Linietsky ad313097eb WIP visual scripting, not working yet but you can check out stuff 9 years ago