Geequlim
|
2bbedd35dd
Expose ResourceImportMetadata::set_source_md5 for script
|
9 years ago |
Juan Linietsky
|
8be2fabbe5
Changed import workflow
|
9 years ago |
Hubert Jarosz
|
4a4f247914
remove trailing whitespace
|
9 years ago |
George Marques
|
5be9ff7b67
Update copyright to 2016 in headers
|
9 years ago |
Rémi Verschelde
|
d4993b74fc
Add missing argument names in GDScript bindings
|
9 years ago |
Juan Linietsky
|
e9bbb97acc
Multiple scene editing *POTENTIALLY UNSTABLE*
|
10 years ago |
Juan Linietsky
|
fdaa2920eb
Updated copyright year in all headers
|
10 years ago |
Jeffrey Steward
|
84be16758e
Added the default arguments to the binding for ResourceImportMetadata::add_source to match the c++ version
|
10 years ago |
Juan Linietsky
|
ff5a815523
fixed bug where resource path is properly exported
|
11 years ago |
Juan Linietsky
|
2af2a84a03
Misc Fixes
|
11 years ago |
Juan Linietsky
|
0b806ee0fc
GODOT IS OPEN SOURCE
|
11 years ago |