Commit History

Author SHA1 Message Date
  Stijn Hinlopen 929b98d24b Remove String::find_last (same as rfind) 5 years ago
  Rémi Verschelde 0183bfbb0f Improve documentation of ProjectSettings::setup 5 years ago
  Rémi Verschelde 85220fec01 Style: Remove unnecessary semicolons from `core` 5 years ago
  Rémi Verschelde 0ee0fa42e6 Style: Enforce braces around if blocks and loops 5 years ago
  Rémi Verschelde 07bc4e2f96 Style: Enforce separation line between function definitions 5 years ago
  Rémi Verschelde 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 5 years ago
  Rémi Verschelde 1f6f364a56 Port member initialization from constructor to declaration (C++11) 5 years ago
  Marcel Admiraal e7fee711b3 Update game controller enums. 5 years ago
  HaSa1002 fba98950c7 Priorize Embedded PCKs on loading 5 years ago
  Rémi Verschelde 515fe0f29b Revert "Made possible to specify where to dump the contents when loading a ".pck" file" 5 years ago
  Michael Alexsander 3c261e0dfa Made possible to specify where to dump the contents when loading a ".pck" file 5 years ago
  lupoDharkael 95a1400a2a Replace NULL with nullptr 5 years ago
  Rémi Verschelde cb282c6ef0 Style: Set clang-format Standard to Cpp11 5 years ago
  fhuya f097defba1 Re-architecture of the Godot Android plugin. 6 years ago
  bruvzg 1af06d3d46 Rename `scancode` to `keycode`. 7 years ago
  Juan Linietsky 3205a92ad8 PoolVector is gone, replaced by Vector 5 years ago
  Marcel Admiraal f0db13502a Remove duplicate WARN_PRINT macro. 6 years ago
  Marcel Admiraal 5af3b4ca27 Remove duplicate ERR_PRINT macro. 6 years ago
  bruvzg d07cdc594f [macOS] Load PCK from the .app bundle resources, instead of changing working directory. 5 years ago
  Rémi Verschelde eadf04e1dd Merge pull request #34476 from volzhs/no-slash-localize_path 5 years ago
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 5 years ago
  volzhs 02d5591d9d Make sure no additional slash being added with localize_path 5 years ago
  Haoyu Qiu e7e095da3f Encodes property names properly in project.godot 5 years ago
  Emmanuel Leblond a1f1a1d798 Revert "Fix localise_path method so that uncached scripts don't sometimes get loaded with two backslashes" 6 years ago
  Rafał Mikrut 99d8626f4a Fix some overflows and unitialized variables 6 years ago
  Saracen 1342551664 Fix localise_path method so that uncached scripts don't sometimes get loaded with two backslashes 6 years ago
  Rémi Verschelde 28fcc5e25a Merge pull request #32291 from Dragoncraft89/add_load_resource_flag 6 years ago
  Florian Kothmeier aae25abf30 Add flag to control the replacement of files by ProjectSettings.load_resource_pack 6 years ago
  qarmin 17732fe698 Added some obvious errors explanations 6 years ago
  Hugo Locurcio 5bd01bf637 Add a project description setting 6 years ago