Commit History

Author SHA1 Message Date
  smix8 c2f8e70aa0 Revert "Create more optimized CSGShape3D baked static mesh" 3 months ago
  smix8 28875459d9 Create more optimized CSGShape3D baked static mesh 4 months ago
  LuoZhihao 8ba4656ea3 Compile out editor-only logic within `validate_property` in games 4 months ago
  Lukas Tenbrink 963c20565b Remove `OAHashMap`, in favour of `AHashMap`. 4 months ago
  Thaddeus Crews 94282d88f9 Core: Use `Math` namespace for constants 6 months ago
  Yufeng Ying 4f4031a675 Replace size() == 0 with is_empty(). 6 months ago
  Michael Alexsander 556933306a Allow to compile templates without navigation features 6 months ago
  Michael Alexsander 5ad414d046 Allow to compile templates without physics servers 7 months ago
  kobewi e64a07cc57 Unbind CSGShape::_update_shape() and make it public 7 months ago
  Robert Yevdokimov 6f0a0ba408 Fix collision reposition with `CSGShape3D` 8 months ago
  Juan Pablo Arce dd7bbcc837 Add flag to enable use of accurate path tangents for polygon rotation in `CSGPolygon3D` 1 year ago
  smix8 0ed2cb0439 Make nodes handle their respective navigation source geometry 9 months ago
  Hilderin 055b418e4d Fix Selection Game View 9 months ago
  Thaddeus Crews 77eb92f8f3 Merge pull request #100826 from Lielay9/csg-spin-360 9 months ago
  Hei d310d9f975 Fix gaps in CSGPolygon3D spin mode at 360 degrees 9 months ago
  A Thousand Ships a1846b27ea Improve use of `Ref.is_null/valid` 1 year ago
  Rémi Verschelde 32c634a381 Merge pull request #100526 from fire/vsk-csg-warnings-update 10 months ago
  Hugo Locurcio 7a04d85ec3 Only allow valid types in Decal, Light3D projector, PointLight2D texture and CSGMesh3D mesh 1 year ago
  K. S. Ernest (iFire) Lee 46b02f08c6 Update the warnings for CSGShape3D. 10 months ago
  K. S. Ernest (iFire) Lee 441c440bf4 Push some warnings for CSG non manifold and other errors. 10 months ago
  smix8 20c519d0fa Fix 3D CSG not reacting to child node order changes 10 months ago
  Hei b4c6f9b3d9 Mend gaps in meshes caused by trigonometric funcs. 10 months ago
  K. S. Ernest (iFire) Lee 6cf1d3c13e Print better manifold errors and avoid crash on non manifold csg input. 10 months ago
  K. S. Ernest (iFire) Lee fda444bb01 Add csg boolean operators using elalish/manifold. 3 years ago
  Zi Ye a9e51c3aab Fixed CSG debug collision shapes being visible in editor. Also undid an old, incorrect fix which made debug collision visibility depend on CSG visibility. 1 year ago
  Rémi Verschelde b39df869c7 Merge pull request #93252 from smix8/csg_bake 1 year ago
  jsjtxietian 5e4dafb0d9 Fix CSGShape3D's _mesh_changed thread unsafe call to update_gizmos 1 year ago
  smix8 6455810db8 Add CSG options to bake to static mesh and collision shape 1 year ago
  31 649c87b957 Make CSG shape dirty after changing Snap, update doc 1 year ago
  kobewi 413c11357d Use Core/Scene stringnames consistently 1 year ago