Hugo Locurcio
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a139e58f8c
Add comments at the top of each built-in shader to ease debugging
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4 年之前 |
reduz
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6027cd0a1d
Fixes to mobile renderer
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4 年之前 |
Yuri Roubinsky
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9de779344c
Makes a clear error message if shader compilation failed
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4 年之前 |
Rémi Verschelde
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56ac302dc4
Merge pull request #51580 from aaronfranke/particles-real-double
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4 年之前 |
Aaron Franke
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03e2544d50
Use real_t and double where appropriate in Particles
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4 年之前 |
Hugo Locurcio
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fd29432aab
Use nearest mipmaps for both minification and magnification
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4 年之前 |
Rémi Verschelde
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e2ca1d413e
Merge pull request #51533 from Calinou/fix-nearest-mipmap-filter
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4 年之前 |
floppyhammer
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37230dbb1f
Fix CPUParticles2D disappearance after amount change
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4 年之前 |
Hugo Locurcio
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635f6cdf2e
Fix the Use Nearest Mipmap Filter project setting not working
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4 年之前 |
Aaron Franke
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84f720966c
Use doubles for time in many other places
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4 年之前 |
Rémi Verschelde
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ac3322b0af
Use const references where possible for List range iterators
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4 年之前 |
Rémi Verschelde
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2a8a59eac0
Merge pull request #50644 from BastiaanOlij/mobile_compute_to_fragment
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4 年之前 |
Bastiaan Olij
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1f69582835
Use fragment shader instead of compute shader for effects for mobile renderer
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4 年之前 |
Aaron Franke
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4e6efd1b07
Use C++ iterators for Lists in many situations
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4 年之前 |
Hugo Locurcio
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abc38b8d66
Use C++11 raw literals for shader code to improve readability
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4 年之前 |
reduz
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ad9f606ed8
Use specialization constants in clustered renderer
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4 年之前 |
reduz
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83addd6ee5
Fix material invalidation on reimport.
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4 年之前 |
reduz
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24efb13f7e
Fix threaded update for textures
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4 年之前 |
Rémi Verschelde
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48a5226829
Merge pull request #50193 from reduz/fix-command-queue-crash
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4 年之前 |
reduz
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d41e3f9aeb
Fix Command Queue Crash
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4 年之前 |
reduz
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c43f624d44
Unify material parameter update
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4 年之前 |
reduz
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6c55d2aad2
Fix Render Info
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4 年之前 |
Hugo Locurcio
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5370f4876e
Remove leftovers from the DirectionalLight3D Optimized shadow depth range
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4 年之前 |
reduz
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8cf812fba1
Fix surface from array creation
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4 年之前 |
Rémi Verschelde
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ad8a2b3d52
Merge pull request #50040 from reduz/fix-renderingserver-bindings
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4 年之前 |
reduz
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37776b2867
Clean up RenderingServer and its bindings
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4 年之前 |
reduz
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9ad0c6cde7
Import mesh colors in 8BPP.
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4 年之前 |
reduz
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85cf99f28e
Deprecate ImmediateGeometry
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4 年之前 |
reduz
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64c925cca6
Improve RID_Owner memory usage
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4 年之前 |
Lightning_A
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e28fd07b2b
Rename `instance()`->`instantiate()` when it's a verb
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4 年之前 |