Commit History

Author SHA1 Message Date
  reduz ca117910da Fixes and optimizations to mobile renderer 4 years ago
  Bastiaan Olij b920bf05a4 Use subpasses to do 3D rendering and resolve in mobile renderer 4 years ago
  Bastiaan Olij c76426527b Porting cubemap compute shaders to raster for the mobile renderer 4 years ago
  Rémi Verschelde 2f221e5fd5 Merge pull request #50250 from luzpaz/typos 4 years ago
  Rémi Verschelde 2a8a59eac0 Merge pull request #50644 from BastiaanOlij/mobile_compute_to_fragment 4 years ago
  luz paz 3564c16cb8 Fix various typos with codespell 4 years ago
  Bastiaan Olij 1f69582835 Use fragment shader instead of compute shader for effects for mobile renderer 4 years ago
  reduz 9293bc3935 Implement more rendering options as specialization constants 4 years ago
  reduz 76e25438c9 Fixes to forward mobile 4 years ago
  Juan Linietsky 3f12765a7e Merge pull request #49678 from BastiaanOlij/mobile_renderer_select_color_format 4 years ago
  Bastiaan Olij 8a29208fc4 Use 32bit instead of 64bit 3D render buffer on mobile 4 years ago
  reduz ad9f606ed8 Use specialization constants in clustered renderer 4 years ago
  Bastiaan Olij b3612351a8 Fix indexing of multiple reflection probes 4 years ago
  reduz ab3314e955 Fix SDFGI 4 years ago
  reduz 6c55d2aad2 Fix Render Info 4 years ago
  Lightning_A e28fd07b2b Rename `instance()`->`instantiate()` when it's a verb 4 years ago
  Rémi Verschelde 3f613236e0 Merge pull request #49576 from clayjohn/VULKAN-SSAO-uniform-sets 4 years ago
  clayjohn fc93e10092 Store SSAO uniform sets per viewport 4 years ago
  Bastiaan Olij 15c1a76361 Add stereoscopic rendering through multiview 4 years ago
  reduz 7513b73902 Fix VoxelGI (works again). 4 years ago
  reduz 32625145c8 Rename GI Classes 4 years ago
  Aaron Franke de3f6699a5 Rename Transform to Transform3D in core 4 years ago
  Bastiaan Olij 308b26762b Split RenderDataRD struct from RenderState struct to simplify passing our render data around the renderer. 4 years ago
  jfons 6995b0429c Assorted fixes to UV unwrapping and GPU lightmapper 4 years ago
  Bastiaan Olij 58ff0dac1a Create mobile renderer 4 years ago
  jfons 4d9d99bb82 Implement occlusion culling 4 years ago
  Bastiaan Olij ebf10fe736 Fix reflection probe 4 years ago
  Bastiaan Olij 71c5d73b5e Remove low_end option from renderer, being replaced by separate implementation 4 years ago
  Bastiaan Olij dad40fa2df Move clustered renderer functionality 4 years ago
  Bastiaan Olij 73b5eb2673 Combine init_gi and init_sdfgi into a single init 4 years ago