Commit History

作者 SHA1 備註 提交日期
  A Thousand Ships 75ee58fd04 [Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2 年之前
  kobewi 6de34fde27 Add EditorStringNames singleton 2 年之前
  Hugo Locurcio e9f723006a Use compile-time Unicode string conversion 2 年之前
  Yuri Sizov 7dbbf2eef9 Merge pull request #79743 from TokageItLab/fix-name-list-asp 2 年之前
  Silc Lizard (Tokage) Renew 99451b55c2 Make animation name list scroll to new animation in SpriteEditor 2 年之前
  Rindbee e9cd29cf22 Fix rename animation in SpriteFramesEditor/AnimationNodeStateMachineEditor 2 年之前
  Hendrik Brucker 7e21eb7e00 Extract and reorganize texture resource classes 2 年之前
  Rémi Verschelde 4f17a94d69 Merge pull request #74341 from dalexeev/sprite-frames-texture-filter 2 年之前
  Hakim 9cf2d0f058 Hide Animation Frames section when there are no animations and show message 2 年之前
  kleonc d58e832062 Make SpriteFrames editor toolbar a FlowContainer 2 年之前
  Yuri Sizov 4154039832 Improve includes of EditorNode (and everything else) 2 年之前
  Ninni Pipping 83d85048ea Improve SpriteFrameEditor frame addition ordering 2 年之前
  Danil Alexeev 2edf1bd76a Use nearest with mipmaps texture filter in SpriteFrames editor plugin 2 年之前
  Eldor Zang 62976659b8 Set default name if SpriteFrames name is empty 2 年之前
  Silc Renew 0069131546 Fix ghost SpriteFramesEditor cause crash 2 年之前
  Silc Renew 23f566ee1f Fix switching method in SpriteFramesEditor 2 年之前
  Danil Alexeev ca7209aaef Few improvements for SpriteFrames Editor 2 年之前
  Silc Renew 17bf6238fc Make AnimatedSprite's playback API consistent with AnimationPlayer 2 年之前
  Rémi Verschelde 28a24639c3 Merge pull request #48570 from Calinou/animation-editors-new-name 2 年之前
  Rémi Verschelde bcaf048f33 Merge pull request #71379 from KoBeWi/destruction_of_compatibility_function 2 年之前
  kobewi b58111588a Add EditorUndoRedoManager singleton 2 年之前
  kobewi 59ea36b87c Remove set_drag_forwarding_compat() 2 年之前
  kobewi dfc4367a47 Add expand modes to TextureRect 3 年之前
  Juan Linietsky e6a4debede Change set_drag_forwarding() to use callables. 2 年之前
  Juan Linietsky 2b815df3c1 Use BitField<> in core type masks 2 年之前
  Rémi Verschelde 798582acf0 Merge pull request #65609 from dalexeev/animated-sprite 2 年之前
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 年之前
  Danil Alexeev 0d25d8e7fc `AnimatedSprite{2D,3D}` improvements 2 年之前
  trollodel c90d0bd84f Use forward-declarations in big editor classes 2 年之前
  kobewi 8a3d2f4e0c Cleanup remaining EditorUndoRedoManager usages 2 年之前