Rémi Verschelde
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c7bc44d5ad
Welcome in 2017, dear changelog reader!
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9 年之前 |
Fabio Alessandrelli
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17d7e6a142
Fix Keyboard Input Hangs when using modifiers
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9 年之前 |
Andreas Haas
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84783fe77b
Fix input action pressed state not changing for quick joystick movements.
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9 年之前 |
Juan Linietsky
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5b96c3a552
-Modified Input and added is_action_just_pressed() as well as is_action_just_released()
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9 年之前 |
Andreas Haas
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a9779efe82
fix ui_* input events in Editor
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9 年之前 |
Juan Linietsky
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64fd75d91a
Make Input Actions config not affect the editor
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9 年之前 |
J08nY
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1a80b2a04a
Added InputMap.get_actions()
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9 年之前 |
Hinsbart
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3b12f9ea82
add sign comparison for joystick axis events in InputMap::_find_event
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9 年之前 |
Hubert Jarosz
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4a4f247914
remove trailing whitespace
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9 年之前 |
hondres
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9544042adb
fix InputMap::action_erase_event()
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9 年之前 |
Juan Linietsky
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3d0bd1a3f3
-make signals throw an error when target method is not found, fixes #2036
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10 年之前 |
Juan Linietsky
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432e2e7769
proper joy axis support as actions, can be configured and inquired, fixes #2317
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10 年之前 |
George Marques
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5be9ff7b67
Update copyright to 2016 in headers
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10 年之前 |
Juan Linietsky
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5900e7f589
fix a compile error
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10 年之前 |
Juan Linietsky
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e323cc0505
-Rename unexisting by nonexistant, closes #1940
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10 年之前 |
Juan Linietsky
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fdaa2920eb
Updated copyright year in all headers
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10 年之前 |
Dana Olson
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88abd7200e
added bindings for InputMap
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11 年之前 |
Juan Linietsky
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0b806ee0fc
GODOT IS OPEN SOURCE
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12 年之前 |