Commit History

Author SHA1 Message Date
  kobewi ceefc0d38a Implement 2D instance shader parameters 2 years ago
  Thaddeus Crews 7c015a768f Merge pull request #99958 from lander-vr/reflection-probe-blend-property 8 months ago
  Thaddeus Crews b773fff5a4 Merge pull request #99622 from Chaosus/shader_fix_global_empty_type 8 months ago
  landervr 05010180ce ReflectionProbe add Blend Distance 8 months ago
  clayjohn 2535423719 Increase the size of the uniform set cache to 4096 to avoid cache thrashing from projects with high numbers of unique textures. 8 months ago
  Chaosus 7ecdfc8b52 Add `samplerExternalOES` type to shader globals 8 months ago
  David House 6e9d31f602 Implemented multimesh_get_buffer_rd_rid function into RenderingServer. 9 months ago
  Thaddeus Crews 4b447ec4e5 Merge pull request #85430 from Calinou/os-expose-rendering-driver-method 9 months ago
  Thaddeus Crews 2450dee1bc Merge pull request #93401 from Repiteo/style/clang-tidy-fixes 9 months ago
  Thaddeus Crews 11b90086b7 Merge pull request #96705 from elmajime/camera_from_external_feed 9 months ago
  Thaddeus Crews bb5f390fb9 Style: Apply `clang-tidy` fixes (superficial) 1 year ago
  maxime.chambefort 6f846eb5c5 Added external camera feed from external plugin on Android 1 year ago
  Stuart Carnie 0d1d945727 2D: Fix various issues and minor performance optimisations 9 months ago
  Thaddeus Crews cfc05c5e0f Merge pull request #85338 from EMBYRDEV/shadow-caster-mask 9 months ago
  Dario e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 1 year ago
  Hugo Locurcio 4a70ac2948 Expose RenderingServer methods to get rendering driver and method name 1 year ago
  ywmaa 0a9ad8f9de Implement vertex shading 1 year ago
  David Snopek 1a6f8512bc Add external texture support (GLES3) 1 year ago
  Rémi Verschelde b1b4c5da4b Merge pull request #96928 from dsnopek/rename-and-expose-texture-create-external 11 months ago
  David Snopek 7d56b09f23 Expose a function to create textures from a native handle in the compatibility renderer 11 months ago
  BlueCube3310 606eedb0c9 Betsy: Add caching and BC1 compression support 1 year ago
  Stuart Carnie a657ea42f1 2D: Add batching to RendererCanvasRenderRD 1 year ago
  Hei 94e434b34e Expose the function 'RenderingServer.canvas_item_attach_skeleton' 11 months ago
  Rémi Verschelde 4b8946102b Merge pull request #91535 from BlueCube3310/betsy-bc6h 1 year ago
  Rémi Verschelde 6a9ecdcf0c Merge pull request #91818 from rburing/fti_multimesh 1 year ago
  BlueCube3310 ef9bb1a207 Implement support for bicubic lightmap filtering 1 year ago
  Ricardo Buring 1728f80e7c Fixed Timestep Interpolation: MultiMesh 1 year ago
  BlueCube3310 394ea653aa Add Betsy to speed up BC6 compression 1 year ago
  Hannah Crawford a54b71bbdf Add `shadow_caster_mask` to Light3D. 1 year ago
  Ricardo Buring 2f8ab4a654 Fixed Timestep Interpolation (3D) 1 year ago