Hendrik Brucker
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cf58d23a72
Add Vector4 to VisualShader
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3 years ago |
Yuri Roubinsky
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509598e8c0
Remove `SHADOW_ATTENUATION` spatial light shader built-in
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3 years ago |
Rémi Verschelde
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f3bd700767
Merge pull request #59619 from Chaosus/vs_input_desc
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3 years ago |
Yuri Roubinsky
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9edbdc4f36
Add refs to shading language to the desciption of input nodes in vshader
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3 years ago |
Rémi Verschelde
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7119d355eb
String: Remove TTR and DTR defines in non-tools build
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3 years ago |
Yuri Roubinsky
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0d9aecd967
Rename several transform built-ins in shaders
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3 years ago |
Yuri Roubinsky
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4d6790e9df
Add `_get_func_code/_is_available` virtual functions to custom nodes
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3 years ago |
Rémi Verschelde
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eb8ce0ce68
Merge pull request #58750 from Chaosus/vs_varyings
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3 years ago |
Yuri Roubinsky
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15a87f8e92
Add varying support to visual shaders
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3 years ago |
Yuri Roubinsky
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2f8cb76899
Adds few more input/output built-ins to visual shader
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3 years ago |
clayjohn
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fe49244611
Use Filament specular models and parametrization
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4 years ago |
Yuri Roubinsky
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a6e280c5de
Add some more fixes to visual shader
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3 years ago |
Yuri Roubinsky
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db18faf660
Rename `PORT_TYPE_VECTOR` to `PORT_TYPE_VECTOR_3D`
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3 years ago |
bruvzg
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244db37508
Cleanup and move char functions to the `char_utils.h` header.
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3 years ago |
Rémi Verschelde
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f8f19b313d
Merge pull request #57562 from AnilBK/string-add-contains
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3 years ago |
Anilforextra
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adbe948bda
String: Add contains().
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3 years ago |
Yuri Roubinsky
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59af063636
Add support for 2D vector type to visual shaders
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3 years ago |
Rémi Verschelde
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ee253163ab
Merge pull request #57056 from Chaosus/vs_fix_defaults
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3 years ago |
Yuri Roubinsky
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56a6e95d6a
Remove transform input from fog mode in visual shaders
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3 years ago |
Yuri Roubinsky
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538cff1351
Fix default input port hints for some modes in visual shader
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3 years ago |
Yuri Roubinsky
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cd5b681997
Fix undo after non-last port removal in `VisualShaderNodeExpression`
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3 years ago |
Arnav Vijaywargiya
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0c46f73b5e
Fixed incorrect property types
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3 years ago |
Yuri Roubinsky
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21cfcaa129
Add a GDScript template for `VisualShaderNodeCustom`
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3 years ago |
Rémi Verschelde
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fe52458154
Update copyright statements to 2022
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3 years ago |
Yuri Roubinsky
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e8a457ba89
Refactor render_mode in shaders, forbid declaring duplicates
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3 years ago |
Nathan Franke
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49403cbfa0
Replace String comparisons with "", String() to is_empty()
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3 years ago |
Lightning_A
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e078f970db
Rename `remove()` to `remove_at()` when removing by index
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4 years ago |
Yuri Roubinsky
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0270144644
Enchance `VisualShaderNodeMeshEmitter`, add more ports and fix bugs
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3 years ago |
Yuri Roubinsky
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826e781bfa
Fix default_texture_param in shader pipeline to support uniform arrays
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3 years ago |
Rémi Verschelde
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2beaae4b6f
String: Remove `erase` method, bindings can't mutate String
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3 years ago |