Commit History

Author SHA1 Message Date
  Hendrik Brucker cf58d23a72 Add Vector4 to VisualShader 3 years ago
  Yuri Roubinsky 509598e8c0 Remove `SHADOW_ATTENUATION` spatial light shader built-in 3 years ago
  Rémi Verschelde f3bd700767 Merge pull request #59619 from Chaosus/vs_input_desc 3 years ago
  Yuri Roubinsky 9edbdc4f36 Add refs to shading language to the desciption of input nodes in vshader 3 years ago
  Rémi Verschelde 7119d355eb String: Remove TTR and DTR defines in non-tools build 3 years ago
  Yuri Roubinsky 0d9aecd967 Rename several transform built-ins in shaders 3 years ago
  Yuri Roubinsky 4d6790e9df Add `_get_func_code/_is_available` virtual functions to custom nodes 3 years ago
  Rémi Verschelde eb8ce0ce68 Merge pull request #58750 from Chaosus/vs_varyings 3 years ago
  Yuri Roubinsky 15a87f8e92 Add varying support to visual shaders 3 years ago
  Yuri Roubinsky 2f8cb76899 Adds few more input/output built-ins to visual shader 3 years ago
  clayjohn fe49244611 Use Filament specular models and parametrization 4 years ago
  Yuri Roubinsky a6e280c5de Add some more fixes to visual shader 3 years ago
  Yuri Roubinsky db18faf660 Rename `PORT_TYPE_VECTOR` to `PORT_TYPE_VECTOR_3D` 3 years ago
  bruvzg 244db37508 Cleanup and move char functions to the `char_utils.h` header. 3 years ago
  Rémi Verschelde f8f19b313d Merge pull request #57562 from AnilBK/string-add-contains 3 years ago
  Anilforextra adbe948bda String: Add contains(). 3 years ago
  Yuri Roubinsky 59af063636 Add support for 2D vector type to visual shaders 3 years ago
  Rémi Verschelde ee253163ab Merge pull request #57056 from Chaosus/vs_fix_defaults 3 years ago
  Yuri Roubinsky 56a6e95d6a Remove transform input from fog mode in visual shaders 3 years ago
  Yuri Roubinsky 538cff1351 Fix default input port hints for some modes in visual shader 3 years ago
  Yuri Roubinsky cd5b681997 Fix undo after non-last port removal in `VisualShaderNodeExpression` 3 years ago
  Arnav Vijaywargiya 0c46f73b5e Fixed incorrect property types 3 years ago
  Yuri Roubinsky 21cfcaa129 Add a GDScript template for `VisualShaderNodeCustom` 3 years ago
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 years ago
  Yuri Roubinsky e8a457ba89 Refactor render_mode in shaders, forbid declaring duplicates 3 years ago
  Nathan Franke 49403cbfa0 Replace String comparisons with "", String() to is_empty() 3 years ago
  Lightning_A e078f970db Rename `remove()` to `remove_at()` when removing by index 4 years ago
  Yuri Roubinsky 0270144644 Enchance `VisualShaderNodeMeshEmitter`, add more ports and fix bugs 3 years ago
  Yuri Roubinsky 826e781bfa Fix default_texture_param in shader pipeline to support uniform arrays 3 years ago
  Rémi Verschelde 2beaae4b6f String: Remove `erase` method, bindings can't mutate String 3 years ago