Commit History

Author SHA1 Message Date
  Rémi Verschelde d4993b74fc Add missing argument names in GDScript bindings 9 years ago
  Juan Linietsky f2183a5e09 replaced :var by :Variant in documentation, fixes #2897 9 years ago
  Franklin Sobrinho e4dce93520 Fix error message when using is_connected with a script signal 9 years ago
  Juan Linietsky 200b7bb87c -Display on animation editor which keys are invalid and which tracks are unresolved 9 years ago
  admix bc998c9195 fixed crash when creating new object with wrong number of arguments 9 years ago
  Juan Linietsky 95047562d7 Several performance improvements, mainly in loading and instancing scenes and resources. 10 years ago
  Juan Linietsky 48f1d02da4 added ability to define signals in script 10 years ago
  Juan Linietsky e9bbb97acc Multiple scene editing *POTENTIALLY UNSTABLE* 10 years ago
  Juan Linietsky d5348eebdc work in progress, resource previews 10 years ago
  Juan Linietsky f36e7dcb40 improved animation editor 10 years ago
  Juan Linietsky e323cc0505 -Rename unexisting by nonexistant, closes #1940 10 years ago
  Juan Linietsky 9b692b174b -convert to subscene keeps signal connections, fixes #1863 10 years ago
  Juan Linietsky 59154cccf9 -Changed Godot exit to be clean. 10 years ago
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 years ago
  Juan Linietsky 8fa4f1cf82 -Made sure that "free" function appears in documentation and code completion, fixes #1664 10 years ago
  yg2f 3c67e22c3d add : bool Object.is_queued_for_deletion() 10 years ago
  Juan Linietsky 4d2198110b merges from okam repo 10 years ago
  Juan Linietsky bcf27feb98 New Code Completion 10 years ago
  Gerold31 6532aa627c Fix some more incorrect bindings 10 years ago
  Juan Linietsky 11a5ed508b Fixed too many little issues, check the issues closed today. 11 years ago
  Juan Linietsky 8cab401d08 3D Physics Rework, Other Stuff 11 years ago
  Juan Linietsky 9f33134c93 -Support for changing fonts 11 years ago
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 11 years ago