Juan Linietsky
|
d5c2a6b76b
Godot 2.1 to 3.0 conversion should be more or less final
|
8 年之前 |
Juan Linietsky
|
ebb7d2cdb7
-WIP Exporter to Godot 3.0, only text scenes (no .scn) and still kind of buggy
|
8 年之前 |
Rémi Verschelde
|
d8223ffa75
Welcome in 2017, dear changelog reader!
|
8 年之前 |
Pedro J. Estébanez
|
92f10a3582
Tidy up population of extensions list
|
9 年之前 |
Hubert Jarosz
|
4a4f247914
remove trailing whitespace
|
9 年之前 |
Juan Linietsky
|
4248c84e20
-Make sure scenes properly update when switching tabs, even if sub-instances changed. Fixes #3201
|
9 年之前 |
George Marques
|
5be9ff7b67
Update copyright to 2016 in headers
|
9 年之前 |
Juan Linietsky
|
6bc6b8fcf2
-ability to change scripts in external editor and still have properties reloaded in godot UI, fixes #3003
|
10 年之前 |
Juan Linietsky
|
7ba484bc74
some fixes
|
10 年之前 |
Juan Linietsky
|
d123c89c58
-fixed a quite serious scene corruption bug when saving that has been around for months.
|
10 年之前 |
Juan Linietsky
|
07e9741425
**WARNING BEFORE PULLING**
|
10 年之前 |
Juan Linietsky
|
95047562d7
Several performance improvements, mainly in loading and instancing scenes and resources.
|
10 年之前 |
Juan Linietsky
|
e9bbb97acc
Multiple scene editing *POTENTIALLY UNSTABLE*
|
10 年之前 |
Juan Linietsky
|
221443c5a2
more fixes
|
10 年之前 |
Juan Linietsky
|
a5cbfbbcbb
-fixed relative path saving to file, fixes #1694
|
10 年之前 |
Juan Linietsky
|
fdaa2920eb
Updated copyright year in all headers
|
10 年之前 |
Juan Linietsky
|
a1f715a4da
support for 2D shadow casters
|
10 年之前 |
Juan Linietsky
|
2af2a84a03
Misc Fixes
|
11 年之前 |
Juan Linietsky
|
9f33134c93
-Support for changing fonts
|
11 年之前 |
Juan Linietsky
|
31ce3c5fd0
-fix bug in cache for atlas import/export
|
11 年之前 |
Juan Linietsky
|
ed6d9463d2
-Added ATITC texture support
|
11 年之前 |
Juan Linietsky
|
0b806ee0fc
GODOT IS OPEN SOURCE
|
11 年之前 |