Commit History

Author SHA1 Message Date
  Guilherme Felipe d835738045 Small ux improvement 6 years ago
  ShyRed c218c631f6 Add converters / generators to Sprite 6 years ago
  Chaosus 8b5e070ec7 Fix editor crash when converting sprite to 2D mesh 6 years ago
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 years ago
  Rémi Verschelde e5bbcb8bcf Fix warnings for comparison between signed and unsigned integers [-Wsign-compare] 7 years ago
  Rémi Verschelde 52466d57e9 Make some debug prints verbose-only, remove others 7 years ago
  Hein-Pieter van Braam 0e29f7974b Reduce unnecessary COW on Vector by make writing explicit 7 years ago
  Guilherme Felipe 35024d4e7b Add missing copyright headers 7 years ago
  Chaosus 026617b5fb Fix possible crash when clicking on Skeleton2D or Sprite editor options 7 years ago
  Juan Linietsky b2412c72a0 Was missing clearing computed UVs, sorry, realized late. 7 years ago
  Juan Linietsky 9e3a1e5401 Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. 7 years ago