Commit History

Author SHA1 Message Date
  Anilforextra 8a9c9a67ef CameraMatrix: Pre-allocate Vector in get_projection_planes(). 3 years ago
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 years ago
  Rémi Verschelde 3b11e33a09 clang-format: Disable alignment of operands, too unreliable 3 years ago
  Aaron Franke ae1702bee5 Replace HTTP links with HTTPS for sites with HTTPS versions 4 years ago
  Aaron Franke de3f6699a5 Rename Transform to Transform3D in core 4 years ago
  Rémi Verschelde d2e1216504 Merge pull request #37547 from aaronfranke/tau 4 years ago
  reduz 099dee35f4 Added GPU based cluster builder 4 years ago
  Aaron Franke 1d5042c9e2 Use Math_TAU and deg2rad/rad2deg in more places and optimize code 5 years ago
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 4 years ago
  reduz d2302f53d6 Implement automatic LOD (Level of Detail) 4 years ago
  reduz 127458ed17 Reorganized core/ directory, it was too fatty already 4 years ago
  Juan Linietsky 079ca220e1 Added volumetric fog effect. 5 years ago
  Rémi Verschelde 85220fec01 Style: Remove unnecessary semicolons from `core` 5 years ago
  Rémi Verschelde 0ee0fa42e6 Style: Enforce braces around if blocks and loops 5 years ago
  Rémi Verschelde 07bc4e2f96 Style: Enforce separation line between function definitions 5 years ago
  Rémi Verschelde 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 5 years ago
  Juan Linietsky 1bea8e1eac New lightmapper 5 years ago
  Rémi Verschelde 94721f5ab8 Revert "Renamed plane's d to distance" 5 years ago
  Rémi Verschelde e956e80c1f Style: clang-format: Disable AllowShortIfStatementsOnASingleLine 5 years ago
  Marcus Elg ec7b481170 Renamed plane's d to distance 5 years ago
  Bastiaan Olij 94fab21348 Fix aspect ratio on hmd projection matrix 5 years ago
  Juan Linietsky ee1e89f8c0 Modified rendering to use cluster instead of foward 5 years ago
  Juan Linietsky 9d7b7f931b Reflection probes working 6 years ago
  Juan Linietsky 920db604d2 Rewrote large part of rendering, omni and spot shadows now work. 6 years ago
  Juan Linietsky 8cee7703a6 Yay very basic 3D (only white) finally shows. 6 years ago
  lawnjelly eaf8e5ce52 Change CameraMatrix::get_viewport_size to get_viewport_half_extents 5 years ago
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 5 years ago
  Rafał Mikrut 99d8626f4a Fix some overflows and unitialized variables 5 years ago
  Michael Alexsander Silva Dias 12ae7a4c02 Update some dead links in the codebase 6 years ago
  qarmin 3c154eb93b Remove unnecessary code and add some error explanations 6 years ago