Commit History

Autor SHA1 Mensaxe Data
  Fredia Huya-Kouadio dc589e239c Add support for using an Android Service to host the Godot engine hai 8 meses
  lawnjelly f8f350a32a Add `GLOBAL_GET` cached macros. hai 5 meses
  Thaddeus Crews 0d267e7b1e Core: Add dedicated `BitField` template hai 1 ano
  Anish Mishra b462db5adb Android: Hardware keyboard connection status callback hai 6 meses
  Aaron Franke 2800948d61 Organize ifdefs for disabling navigation, physics, and XR hai 6 meses
  Thaddeus Crews ea62170dac Core: Add `constexpr` constructors/operators to math structs hai 11 meses
  Thaddeus Crews 67d4a245d8 Merge pull request #103267 from YeldhamDev/reality_got_too_extended hai 7 meses
  Rémi Verschelde a7dd4ad5f8 Android: Fix build with `disable_3d` hai 7 meses
  Michael Alexsander aea559b39a Allow to compile the engine without XR support hai 7 meses
  Anish Mishra 28d1dccf63 Android: Fix export and runtime logic to check if using Vulkan hai 7 meses
  Fredia Huya-Kouadio 7495a8a02e Add support for embedding game process in the Android Editor hai 9 meses
  Anish Mishra cb9ee099ac Android: Implement support for native dialog hai 9 meses
  Fredia Huya-Kouadio 23cea1b9d2 Additional fixes and improvements to JavaClassWrapper hai 10 meses
  Anish Mishra b2130efb31 [Android] Implement native file picker support hai 11 meses
  Anish Mishra be5d7f757d [Android] Implement native input dialog support hai 11 meses
  Fredia Huya-Kouadio 07cae26abe Remove the restriction on supported types for Godot Android plugins hai 1 ano
  Fredia Huya-Kouadio 3ff95ef12a Only request OpenXR permissions for a XR game running off the Android editor when the `xr/openxr/extensions/automatically_request_runtime_permissions` project setting is enabled hai 1 ano
  Fredia Huya-Kouadio 92ffa93c58 Fix Android builds when OpenXR is disabled hai 1 ano
  Fredia Huya-Kouadio 794ea99240 Update the storage access handler logic to support accessing / retrieving contents with the `assets:/` prefix hai 1 ano
  Rémi Verschelde 82adfebcf8 Merge pull request #94799 from m4gr3d/memory_allocation_cleanup_and_optimizations hai 1 ano
  Fredia Huya-Kouadio a57a99f5bc Memory cleanup and optimizations hai 1 ano
  Fredia Huya-Kouadio 30d63e8ab9 Fix the crash that occurs on termination of the Godot engine on Android hai 1 ano
  Fredia Huya-Kouadio 4d0da74014 Fix the cleanup logic for the Android render thread hai 1 ano
  Fredia Huya-Kouadio 5e59819727 Cleanup Android input on render thread settings hai 1 ano
  Fredia Huya-Kouadio 6b6428d779 Fix ANRs reported by the Google Play Console hai 1 ano
  Fredia Huya-Kouadio 637f4a10ed Fix the issue causing the logo to not show when using the `compatibility` renderer hai 1 ano
  Rémi Verschelde a6ef250f3e Merge pull request #92133 from m4gr3d/fix_touch_input hai 1 ano
  Fredia Huya-Kouadio 5a74e5812b Add logic to unregister the Godot plugins on engine termination hai 1 ano
  Fredia Huya-Kouadio 625b92e3cd Input logic cleanup: hai 1 ano
  Fredia Huya-Kouadio f291a4ed3a Fix leakage of JNI object references hai 1 ano