Rémi Verschelde
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e1c1d7d1d7
Add a bunch of missing Godot headers in own files
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8 years ago |
Ferenc Arn
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790611ef26
Added missing FIXMEs in PR #7878
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8 years ago |
Thaer Razeq
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f50488a361
Various fixes detected using PVS-Studio static analyzer.
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8 years ago |
Hein-Pieter van Braam
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411ee71b4d
Rename the _MD macro to D_METHOD
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8 years ago |
Hein-Pieter van Braam
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0f687f0ccb
Remove use of _SCS from ADD_METHOD
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8 years ago |
Ferenc Arn
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6f4f9aa6de
Overloaded basic math funcs (double and float variants). Use real_t rather than float or double in generic functions (core/math) whenever possible.
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8 years ago |
Rémi Verschelde
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bf05dab74f
Merge pull request #7532 from tagcup/pcg_prng
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8 years ago |
Rémi Verschelde
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3890256fc5
Style: Cleanups, added headers, renamed files
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8 years ago |
Ferenc Arn
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4c9004671a
Replace the existing PRNG (Xorshift31) with (minimal) PCG (XSH-RR variant with 32-bit output, 64-bit state).
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8 years ago |
Rémi Verschelde
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57166cd292
Merge pull request #7093 from bojidar-bg/named-colors
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8 years ago |
Juan Linietsky
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bc26f90581
Type renames:
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8 years ago |
Juan Linietsky
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118eed485e
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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8 years ago |
Bojidar Marinov
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23381a530b
Add named colors to GDScript/Visual Script/core.
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8 years ago |
Bojidar Marinov
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513c0265c4
Add `String char(int ascii)` function to GDScript and Visual Script
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8 years ago |
Juan Linietsky
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23ababdcd5
Changed Vector3.snap from fmod to stepify, which makes more sense, fixes #6399
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9 years ago |
Juan Linietsky
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fb4d6d1db0
More visual script improvements
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9 years ago |
Juan Linietsky
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b77200728e
-Added yield nodes to visual script
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9 years ago |
Juan Linietsky
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259418f827
VisualScript can now execute visual scripts, but there is no debugger or profiler yet.
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9 years ago |
Juan Linietsky
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cd25624667
More work on visual scripting..
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9 years ago |
Juan Linietsky
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ad313097eb
WIP visual scripting, not working yet but you can check out stuff
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9 years ago |