Commit History

Author SHA1 Message Date
  Rémi Verschelde e1c1d7d1d7 Add a bunch of missing Godot headers in own files 8 years ago
  Juan Linietsky de0045cf1b -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 8 years ago
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD 8 years ago
  Hein-Pieter van Braam 0f687f0ccb Remove use of _SCS from ADD_METHOD 8 years ago
  Juan Linietsky 547a57777b renamed joystick to joypad everywhere around source code! 8 years ago
  Juan Linietsky 0f7af4ea51 -Changed most project settings in the engine, so they have major and minor categories. 8 years ago
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 8 years ago
  Juan Linietsky 65ae4976eb made visual script switch more flexible 9 years ago
  Juan Linietsky fc70824f7c More improvements to visual script.. 9 years ago
  Juan Linietsky 5567350e1b -Reworked constant nodes better 9 years ago
  Juan Linietsky 748836e0b3 Several all around fixes to visual scripting (in the process of creating demos) 9 years ago
  Juan Linietsky 9c6175db11 More visual script work 9 years ago
  Juan Linietsky b77200728e -Added yield nodes to visual script 9 years ago
  Juan Linietsky 259418f827 VisualScript can now execute visual scripts, but there is no debugger or profiler yet. 9 years ago
  Juan Linietsky cd25624667 More work on visual scripting.. 9 years ago
  Juan Linietsky ad313097eb WIP visual scripting, not working yet but you can check out stuff 9 years ago