Commit History

Autor SHA1 Mensaxe Data
  Rémi Verschelde e1c1d7d1d7 Add a bunch of missing Godot headers in own files %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky de0045cf1b -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) %!s(int64=8) %!d(string=hai) anos
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD %!s(int64=8) %!d(string=hai) anos
  Hein-Pieter van Braam 0f687f0ccb Remove use of _SCS from ADD_METHOD %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 93ab45b6b5 Style: Fix whole-line commented code %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 547a57777b renamed joystick to joypad everywhere around source code! %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 0f7af4ea51 -Changed most project settings in the engine, so they have major and minor categories. %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 828e1c092f Renamed the bind_native functions to bind_vararg, should make it show the documentation more clearly and also make it easier to bind to C# %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky 5028d7510d Connection hints when connecting to empty space. %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky ee37c2f433 Made basic call nodes unsequenced, since they are like gdscript and most return const. %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky fc70824f7c More improvements to visual script.. %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky fb4d6d1db0 More visual script improvements %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky 748836e0b3 Several all around fixes to visual scripting (in the process of creating demos) %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky 9c6175db11 More visual script work %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky ad8f208bdb Proper function/property selection in visual script editing for property. %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky 1add52b55e Brand new networked multiplayer %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky b77200728e -Added yield nodes to visual script %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky 259418f827 VisualScript can now execute visual scripts, but there is no debugger or profiler yet. %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky cd25624667 More work on visual scripting.. %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky d8af6330e5 More progress on visual script editing %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky ad313097eb WIP visual scripting, not working yet but you can check out stuff %!s(int64=9) %!d(string=hai) anos