Bastiaan Olij
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ecfcfd97fa
Split dependency logic
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3 vuotta sitten |
Bastiaan Olij
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6224b00365
Moved cube_to_dp and cubemap logic into CopyEffects
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3 vuotta sitten |
Bastiaan Olij
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997810e417
Split GI effects and fix stereoscopic rendering of GI effects
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3 vuotta sitten |
Bastiaan Olij
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b4821fe2e0
Introduce eye_offset for correcting stereoscopic reflections
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3 vuotta sitten |
Hugo Locurcio
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0225c6d31a
Tweak Light3D property hints for greater flexibility
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4 vuotta sitten |
jfons
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ba832d83b2
Initial TAA implementation
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3 vuotta sitten |
Hugo Locurcio
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e85459dcd1
Add Cone and Cylinder shapes to FogVolume
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3 vuotta sitten |
trollodel
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fe3371a9a9
Add timestamps to some rendering effects
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3 vuotta sitten |
Aaron Record
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900c676b02
Use range iterators for RBSet in most cases
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3 vuotta sitten |
reduz
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746dddc067
Replace most uses of Map by HashMap
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3 vuotta sitten |
Hugo Locurcio
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0cdd7d88ad
Rename remaining references of FSR to FSR 1.0
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3 vuotta sitten |
Bastiaan Olij
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9939cfc4c4
Split out bokeh_dof and copy effects
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3 vuotta sitten |
Rémi Verschelde
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c114823471
Merge pull request #58298 from Calinou/decal-distance-fade-use-easing
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3 vuotta sitten |
Aaron Franke
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fa7a7795f0
Rename Basis get_axis to get_column, remove redundant methods
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3 vuotta sitten |
Hugo Locurcio
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618c88c71b
Make Decal distance fade smoother
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3 vuotta sitten |
Rémi Verschelde
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c273ddc3ee
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
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3 vuotta sitten |
Rémi Verschelde
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cab171c54e
Merge pull request #60547 from BastiaanOlij/split_tonemapper_effect
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3 vuotta sitten |
Bastiaan Olij
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3b2267ba6d
Splitting tonemapper into its own class
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3 vuotta sitten |
Hugo Locurcio
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eb497bbaa7
Fix "ortogonal" -> "orthogonal" typo in rasterizer code
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3 vuotta sitten |
Bastiaan Olij
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0b4fd92a17
Moved particles into ParticlesStorage
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3 vuotta sitten |
Bastiaan Olij
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b6faf6c6c0
Move light, reflection probe and lightmap into LightStorage
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3 vuotta sitten |
Bastiaan Olij
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6b28d94e77
Merge canvas and decal into TextureStorage and add render target
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3 vuotta sitten |
Rémi Verschelde
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46ef52162e
Color: Rename `to_srgb`/`to_linear` to include base color space
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3 vuotta sitten |
bruvzg
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f851c4aa33
Fix some issues found by cppcheck.
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3 vuotta sitten |
Bastiaan Olij
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b8be7903f3
Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage
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3 vuotta sitten |
Bastiaan Olij
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36defd1179
Extract global variable, shader and material storage
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3 vuotta sitten |
Bastiaan Olij
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0fe06e9467
Extract Decal and Decal atlas from Storage class
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3 vuotta sitten |
Hugo Locurcio
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c45d2c242b
Replace DirectionalLight3D's `use_in_sky_only` with `sky_mode` enum
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3 vuotta sitten |
Bastiaan Olij
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57e5a33623
Split dummy renderer classes into separate files
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3 vuotta sitten |
kobewi
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39d429e497
Change some math macros to constexpr
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3 vuotta sitten |